226 karma · joined July 3, 2012
This is a typical response from a non-Firefly fan. :)
As a developer, I prefer take-home projects. As an interviewer, I prefer a few coding interviews, followed by a take-home project.
https://www.sparkfun.com/products/13745
$250 for this module, and $12/month for the satellite usage.
For the sensor itself, that's a simple micro controller for under $10, and a $5 sensor, a battery pack, solar panel, and a most likely, a few resistors. Costs add up quickly if you don't want to run out and replace the batteries, and if you want it to phone home.
Oh, never mind. They pointed to the obvious landslide.
The screen is flat. If you were playing a game that occupies 3D space, the game could mimic real depth by changing how it looks depending on where you're looking. It would blur things as they'd be blurred in real life. Or maybe they'd double up things close to us when we look far away, like when you hold a finger in front of your face and then stare far away, or vice-versa. I think we probably rarely notice these things in real life. Maybe this would make it feel magically more real.