That's whats said in the video at least in the first 10 seconds so it might be that multi-threading is just a too trivial term for the work here. (But haven't watched the video yet so just an observation.)
1,030 karma · joined January 5, 2016
That's whats said in the video at least in the first 10 seconds so it might be that multi-threading is just a too trivial term for the work here. (But haven't watched the video yet so just an observation.)
Eagerly awaiting my batch to ship. Very happy that I see a great team being in charge of this product.
Also thanks for being proactive in supporting the Linux community.
Internet is the same. You ask and someone made the effort to voice their opinion on something and you have to put the effort into figuring out if they would fit your situation. If not, continue on.
This is the reason people were already fed up with it, this license change just pushed some over the top.
The trajectory of this project is not good at the moment and that is as much of a problem for users as the recent events.
I started a project 3 years ago and none of the features I based it on shipped with production quality in the meanwhile (and that was the assumption when going in back then, that this will eventually be fixed while development of the game was going on).
Godot is certainly not optimal, that is what people are discussing. The C# and expert userbase was missing. But the fact that people are raising these points meens that they see it worth to comment on. If Godot leadership takes the hint, they might bring their project to a trajectory which allows serious projects to give it a shot. So this time now will be critical. For both, Unity and their competitors.
I think none of the conversations and comments put out there are surprising. But I would argue that if people already had the motivation to switch, they might just go to Unreal if Godot gives them not enough performance. Or stay with Godot if their project is simple enough to be not effected.
In German, if you ask this question, it is expected that your question is genuine and you can expect an answer (Although usually people don't use this opportunity to unload there emotional package, but it can happen!)
Whereas in Englisch you assume this is just a hello and nothing more.
Did you release it? If so, how is it doing compared to your expectations? (I looked for it on the Play store but couldn't find it)
Took me a while to figure out what happened the first time I ran into this.
Yep, especially if they have to play by different rules and have different values then the companies they try to compete against.
I have seen approaches with merging context across multiple levels. But that can only do so much. Is it viable to fine-train a model to a specific code-base so it has knowledge across all files? Does anyone have more info on this kind of problem space?
Got asked how to manipulate a collection, showed the interviewer 10 different ways how to do something, each time a bit different as he rephrased the question to get me to the result he actually wanted to see (I knew what it was but tried to be snarky, if that's the right word).
Actually fucked up the right answer at the end because I lost track in the process...
Also forgot that remove(obj) will actually iterate through the whole list each time it wants to delete an element if the element was added last..
The other interview was even worse because communication was bad.
What surprised me was how surprised the representative was that there is absolutely no way I would be able to convince the CFO to go from 0 to 100$/person a month for a bit of convenience. Apparently, quote: There are many who are happy to pay that. - WHO AND WHY?