1,979 karma · joined November 15, 2012
https://robindev.substack.com/p/cloudflare-took-down-our-web...
HN Discussion:
The server hosting the malicious files seems to be down now, but this post details a similar attack:
https://micahbabinski.medium.com/search-ms-webdav-and-chill-...
It also seems to be part of a phishing kit, or potentially generated with AI due to the presence of the following comment.
// Замени на свой URL
Which in English is: // Replace with your URL
And various other descriptive comments like // Полностью очищаем страницу (Completely clear the page)
// Создаём новый контейнер с индикатором загрузки (Creating a new container with a loading indicator)
// Через 3 секунды скрываем Cloudflare и запускаем загрузку (In 3 seconds, we hide Cloudflare and start the download.) [Though this was next to a 900ms timeout, so there's definitely been some tweaking]
They're the kind of comments that don't really make sense if the author is writing them themselves, but would if they're using something off the shelf, or asking some LLM to output code. The descriptive comments of what the code's doing definitely makes me lean towards the latter.[1]: https://web.archive.org/web/20220614090421/https://aws.amazo...
[2]: https://o3de.org/
The most straightforward adventures that typically have a "win condition" are one shots/self-contained adventures from either WoTC or 3rd Party Publishers, like Curse of Strahd, Waterdeep: Dragon Heist, etc.
However, a lot of D&D groups I've played with might have characters die, but will rarely have a group "lose". However, because every group runs things a bit differently, a different group can drastically change how the game feels.
> Our terms of service provide that Unity may add or change fees at any time. We are providing more than three months advance notice of the Unity Runtime Fee before it goes into effect. Consent is not required for additional fees to take effect, and the only version of our terms is the most current version; you simply cannot choose to comply with a prior version. Further, our terms are governed by California law, notwithstanding the country of the customer.
The communication around this rollout was absolute rubbish. Even employees were trying to get clarity, and they were forced to figure it out and real time.
[1]: https://forum.unity.com/threads/unity-plan-pricing-and-packa...
That, combined with the fact that there was no safeguard for the install fee to be capped at some percentage of gross revenue made it so clear that they were trying to get something out of their free to play market specifically, which seems to have been to force their F2P customers to use their Unity Ads service over Applovin or similar competitors since they gave credits towards the runtime fee if you vertically integrated with Unity.
https://github.com/0xsobky/HackVault/wiki/Unleashing-an-Ulti...
- Fascinating Horror (More Disaster Documentaries): https://www.youtube.com/channel/UCFXad0mx4WxY1fXdbvtg0CQ
- Half As Interesting (Short Educational-y/Humorous Explainer Videos): https://www.youtube.com/channel/UCuCkxoKLYO_EQ2GeFtbM_bw
- Technology Connections (Deep dives on everyday/vintage technology): https://www.youtube.com/channel/UCy0tKL1T7wFoYcxCe0xjN6Q
- Displaced Gamers (Code analysis and discussion of vintage video games and game systems): https://www.youtube.com/channel/UCWoSKWs8h6lFdiEDAjuIfpA
- ColdFusion (Short documentaries on companies and technology): https://www.youtube.com/c/ColdFusion
- Modern Vintage Gamer (Taking a look at retro tech/gaming): https://www.youtube.com/user/jimako123
- Economics Explained (Explaining Economics): https://www.youtube.com/user/JitaLounge
- Nostalgia Nerd (More vintage tech): https://www.youtube.com/user/nostalgianerdvideos
- LiveOverflow (Reverse Engineering, Hacking, and CTFs): https://www.youtube.com/channel/UClcE-kVhqyiHCcjYwcpfj9w
- styropyro (Lasers and Electricty, taken to extremes): https://www.youtube.com/user/styropyro
- NileRed (Chemistry Experiments): https://www.youtube.com/user/TheRedNile
- The Thought Emporium (Biohacking and other science-y things): https://www.youtube.com/user/TheChemlife
- Fredrik Knudsen (Longer form documentaries about various historical events and internet incidents): https://www.youtube.com/channel/UCbWcXB0PoqOsAvAdfzWMf0w
- bigclivedotcom (Electronics teardowns): https://www.youtube.com/user/bigclivedotcom
- Sebastian Lague (Game development tutorial-ish things relating to procedural generation): https://www.youtube.com/user/Cercopithecan
- Two Minute Papers (Breakdowns of research papers with a particular focus on AI): https://www.youtube.com/user/keeroyz
- VWestlife (Technology, with a focus on audio equipment): https://www.youtube.com/user/vwestlife
- Chubbyemu (Medical case studies): https://www.youtube.com/channel/UCKOvOaJv4GK-oDqx-sj7VVg
- Tech Rules (Video game AI/tech breakdowns and analysis): https://www.youtube.com/c/TechRules
- DIY Perks (Actually interesting/useful DIY projects): https://www.youtube.com/user/DIYPerks
- Biographics (Explainer videos focused on historical people): https://www.youtube.com/channel/UClnDI2sdehVm1zm_LmUHsjQ
- Geographics (Explainer videos focused on geographical locations by the same person as Biographics): https://www.youtube.com/channel/UCHKRfxkMTqiiv4pF99qGKIw
- MattKC (Vintage Tech repairs/mods): https://www.youtube.com/c/MattKC
- LGR (Weird and cool retro tech showcases): https://www.youtube.com/user/phreakindee
- Game Maker's Toolkit (Game design deep dives): https://www.youtube.com/user/McBacon1337
- People Make Games (Stories about games and game design): https://www.youtube.com/channel/UCZB6V9fUov0Mx_us3MWWILg
- Every Frame A Painting (Movie analysis, no longer active, but still worth a watch): https://www.youtube.com/user/everyframeapainting
https://www.worldwidelearn.com/education-advisor/questions/s...
https://status.net/articles/synchronous-vs-asynchronous-comm...
It's probably one of the more complex parts of copyright law. There's a few well-known cases of section 203 being used to claw back copyright decades down the line. (Note: I'm am very much not a lawyer)
In 1938, John Steinbeck granted Viking Press rights to publish 13 of his works, including Of Mice And Men, The Grapes of Wrath, and Tortilla Flats, as long as they were kept in print and for sale. In 2005, John Steinbeck's son and granddaughter served notice to Penguin Publishing, who were the interested party at the time, that they were terminating the agreement.^2
This section was originally designed to give artists who may have essentially (or even literally) given away their rights due to inequitable bargaining power a chance to recoup their property down the line with at least several years notice that they are planning on terminating the agreement.^3 In practice, however, it's kind of a mess, and to say that it would allow an artist or their heirs to terminate a grant to the public domain is dubious. It's something that would likely see its way to the supreme court should it ever come to pass.
I've included a couple other articles here just in the general interest of providing more info.^4^5
[1]: https://www.copyright.gov/docs/203.html
[2]: http://billgablelaw.com/sites/law/files/TakingItBack.pdf
[3]: https://abovethelaw.com/2019/05/terminators-mount-up-section...
[4]: https://media2.mofo.com/documents/190700-all-shook-up.pdf
Here's the returned response when you succeed: https://hasteb.in/iyifapud.html
I found the "man" category to be the easiest to pretend to be a bot on.
[1]: http://www.icann.org/en/dndr/udrp/policy.htm [2]: https://safebrowsing.google.com/
> We found that Namecheap’s proxy service, Whoisguard, registered or used 45 domain names that impersonated Facebook and our services, such as instagrambusinesshelp.com, facebo0k-login.com and whatsappdownload.site. We sent notices to Whoisguard between October 2018 and February 2020, and despite their obligation to provide information about these infringing domain names, they declined to cooperate.
Specifically, they're suing Namecheap and their proxy service for not providing information about the true registrants of the allegedly infringing domains.
This is a really neat idea though. Truncating the packet to change the bitrate per client without re-encoding.
[1]: https://en.wikipedia.org/wiki/Bitrate_peeling
[2]: https://wiki.xiph.org/index.php?title=Bounties&diff=196&oldi...
https://www.twitch.tv/dronehands
https://www.twitch.tv/nitewurx