101 karma · joined July 1, 2019
UXWizz looks great! Unfortunately we don't yet list self-hosted tools simply because our audience generally does not have the technical expertise to set these up. If that changes in the future (and I could see that happening) we'll definitely look into evaluating your platform for inclusion.
Evaluating SaaS tools today typically requires piecing together information from marketing pages, user reviews, and sales calls just to understand features and pricing. Existing comparison sites unfortunately don't solve this because their business models depend on incentivized reviews for vendors [1].
Our approach is different:
- We have in-house human experts who test every product using consistent, category-specific rubrics.
- For pricing, we combine vendor information, mystery shopping, and customer data to build models that reflect detailed costs, based on your usage.
We'd love feedback on two core features in particular:
- Pricing calculator: https://stackfix.com/pricing-calculator - Get estimates without talking to sales
- Side-by-side comparison: https://stackfix.com/compare - See true feature parity
We're starting with comprehensive coverage of major categories (CRM, ATS, Product Analytics etc). We're focused on depth over breadth for now. Thanks for taking a look :)
Visual demo: https://www.youtube.com/watch?v=cBOGySb6zvc
With reference to OP; you'll notice on this site and elsewhere on the web, the best posts are very frequently of the form - "I just figured out this thing and I'm writing this blog post to share my experience while it's fresh in my mind". We could speculate on why that is but I imagine it's because they tend to be much more relatable and actually more helpful to anyone searching out how to do something for the first time. Since you'll likely directly address the questions an expert will have forgotten they ever had.
My experience is that it is still an excellent place to reach prospective buyers and to do a semi-authentic style of marketing. The number of impressions a good post gets far exceeds other platforms (X, Medium etc) and, if you're pretty diligent about your connections, those impressions are generally high-quality in the sense they are in your target market.
I've seen a few post from others more successful that me, on this topic. Including Gagan Byiani (Udemy cofounder)[1]
[1]: https://www.linkedin.com/posts/gaganbiyani_ive-had-over-1m-i...
(for any put off by the length, the paper is very comprehensively referenced. The actual content is 25ish pages)
That's not what the article is saying, although I appreciate the sentiment exists. The core idea was that, if you are someone that likes to solve problems, and you've noticed some in the world, how do you figure out a) which of them is a good idea to work on and b) if you find out your initial ideas are flawed, how should you improve them?
I don't mean to single your comment out but I see a common idea I disagree with throughout this comment section namely:
"You should only work on the 1 problem you have a burning desire to solve"
I get why people feel like this. There is a culture of people that just want to start companies because it seems cool. To that I say, so what? If they solve a problem for people, and are successful, it doesn't matter what their initial motivation was and if they fail they fail. Secondly, a problem is not an idea. A problem is a starting point for many ideas - what I think could be better understood is how to ideate from a problem as a starting point. Thirdly, curious people exist in the world and it would be a good thing if they were solving problems and maybe starting companies as a vehicle to distribute their solution. Curious people don't have a single thing they're curious about, they may have many problems they'd like to work on, Elon Musk had a list of at least 2 (humans aren't multi-planetary and we're running out of fossil fuels) but slotted in online ads & payments first because it was a better problem to solve for him at the time.
However, on the margin, you should choose to solve the biggest problems for the most number of people. If you succeed in doing that you may be able to build a venture scale company (and arguably you should). Furthermore, it's hard to build a company either way, so you might as well try to solve the most ambitious problems you can.
On the Square point - I don't know Jack Dorsey but I would find it hard to believe that he chose the "street vendor" problem as it was the first thing worthy problem he saw after Twitter. Furthermore just the problem statement is not enough, making X easier is not an idea. *Ideation is was happens after you've noticed that initial problem.* A nuance that seems to be lost when people talk about startup ideas.
> “want to work on this problem; business seems to be the best way.” This is the right attitude but I would ask - why limit yourself to a single problem?
Ideas aren't everything but they are important. The crucial distinction is that the initial idea isn't that important, iteration to an idea you can scale (and the execution that follows) is.
To that end, I would contend the examples you give are absolutely founders that wanted to solve a problem (or realised very acutely that they were solving a problem as they built something new)
Facebook's core problem was figuring out if that person you met at a party was single without being creepy. A problem that Instagram now solves much better (coincidental acquisition? I don't think so).
The 2 Steves initially met and solved the problem of long distance phone charges by building legally questionable "blue boxes" - https://en.wikipedia.org/wiki/Blue_box. They later united on the problem of bringing computers, which they had a passion for and knowledge of, into the homes of everyone.
Amazon is an interesting point - Bezos saw the clear trend of increasing internet usage and realised there needed to be commerce online. He was certainly smart about the type of things that could sell well on the early internet. I would argue it solved a problem - long tail commerce (i.e. bookstores can't stock books about any conceivable topic) - but I'd concede that perhaps wasn't the primary initial motivation.
Full credit goes to John Hunt, The Joyce Project at joyceproject.com for the annotations, I just found that site very tricky to use as I read.
I also decided to write up a short piece on the pros and cons + some advice if you are considering writing a User Guide (or README or Personal User Manual) - https://medium.com/better-programming/personal-user-manuals-...
[Edit: Grammar]
https://medium.com/better-programming/personal-user-manuals-... <- scroll down for the pitch/anti-pitch :)
We're pretty early stage but have an iOS and Android app on the respective stores. I'd love to get your feedback - is this something you'd use? What problems are we overlooking?
Feel free to play around with app, we'd be very grateful for some constructive feedback as we'd like to iterate for a wider launch in a couple of months.
Thanks, inHouse Team :)
shortcut links: iOS: https://apps.apple.com/gb/app/inhouse/id1488409238?mt=8 Android: https://play.google.com/store/apps/details?id=io.inhouseapp....
It's a semi-grassroots initiative, there is a steering committee made up of various engineers, some of whom are involved in engineering education. The work is supported by senior engineering leadership.
The other core idea is that these principles are internally open source, and as such are there to be refined by engineers.
Engineering Principles: https://github.com/Skyscanner/engineering-principles Some background (may be slightly out of date): https://medium.com/@SkyscannerEng/an-update-on-our-engineeri...
In summary - definitely useful, but to avoid the issue you raised around documentation like this becoming a relic you need to commit as an organisation to living by the principles and reviewing them often enough
(*all my opinions - not the necessarily the opinions of my employer)