479 karma · joined October 13, 2011
>I don't know a single person that uses a tablet that doesn't use it for email.
Didn't say it CANNOT do email. webmail and email apps were welcome, and i didn't say that it wasnt a mistake (it was) but i think RIM went for an MVP (BB style email must've had a big time-to-market cost) to get to market faster.
>I think the high developer friction (poor tools, poor stores, etc.) and the wrong direction were among the bigger problems.
>You're looking at it from a technical perspective, and the Playbook's failure was a complete lack of demand from consumers. When the people that actually buy tablets react to your marketing strategy with "that's stupid" and in turn refuse to buy your device, it doesn't matter if you have the best developer tools in the world; you've still set yourself up for failure.
We are on the same page (hence the "direction") part. Playbook was a misguided attempt, instead of zagging. it wen t and battled with iPad squarely without the 10x improvement or any unfair advantage.
In summation, i think the rank of problem of RIM's tablet strategy are: 1st: Wrong angle of attack, 2nd: platform friction , (close)3rd: key features weren't in the MVP.
I think the high developer friction (poor tools, poor stores, etc.) and the wrong direction were among the bigger problems.
I don't understand why they couldn't pursue both, similar to the iPad & Macbook-pro dynamic.
Sony should be next to fall with their Vita platform which learned nothing from the current disruptors.
Microsoft has sidestepped this disruption with Kinect + foregoing a mobile gaming device and just turn WP7 into a gaming platform (in 2012)
EDIT: love the backstory/intro.
Another cool data point would be the GDP growth and citizen sentiment over the years.
Curious not disapproving...