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chengesu

5 karma · joined March 7, 2013

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chengesu··on Show HN: Reversing Wing Commander to find the entity table in 64k to add co-op
I remember the lack of clock sync. When I got my 486, I had to slow it down to make WC playable. I recall I found a tool which would disable the internal cache, and also turned off the "Turbo" button.
chengesu··on Show HN: Reversing Wing Commander to find the entity table in 64k to add co-op
An impressive saga! I enjoyed hearing about the the different tools involved at different stages of your development here. Is all the networking and job queuing happening synchronously from the game's point of view, or do you end up with potential latency when the commands come in from pilot B? It's wild to me that modern CPUs and networking is fast enough that all this extra stuff can happen the space of what would've been one tightly-scheduled frame of computation when the game was new.
chengesu··on Dropbox Is in Talks with Advisers for Possible 2017 IPO
General, aren't you afraid that once all the governments of the world agree to unify and eliminate all conflict, you'll be out of a job?