700 karma · joined October 3, 2014
do you get to build a portfolio through the nano degree program?
Which of the three nanodegrees did you find most useful? Does the full stack and front-end nanodegrees cross over? doesn't the full stack not cover front-end stuff?
The data-analyst is really interesting, do you need to brush up on statistics and such before you get into it?
Did you receive offers for data analyst/scientist positions?
How did you land job offers?
Does udacity teach how to perform on technical interviews?
Did you pay $600/month for all three nano degrees?
Basically I want to take it to learn all the stuff. I already have worked as a developer but just want an complete upgrade (been a LAMP dev for too long).
but wonder if this can translate into increased situational awareness or just more distractions
Good luck telling that to a recruiter.
"Oh looks like you don't have 5 years of experience on a super esoteric framework released last year. Great we'll talk soon."
The author appears to have solid understanding of the principles and it takes deep knowledge and experience to call out bubbles. Successful investors often take similar contrarian views, carefully weighing what is simply exuberance of the herd vs facts.
As you mention, time is required, to fully dig deep into someone's framework. At the end of the day, a framework is like software. you need time to learn it. when you use it in cases where you don't absolutely need it to do a job, you are affected by marketing or herd mentality.
'Everybody uses it so it must be right'. ex) MongoDB.
Everybody suddenly needed NoSQL. you started hearing recruiters ramble on about NoSQL and the urgent need to fill it. Then you start fiddling with it and you end up firing your entire team because they built their church on a questionable sand (MongoDB) and run into all sorts of problems.
I often feel like developers freely toss around frameworks or use new things because they are bored and want to try things differently. Ewww server side render pages are so 2005. I won't touch anything that isn't JS. No, I want this my blog built in Node.js so it can serve millions of yet to come visitors.
Again and again I'm reminded of turf wars where people's job rely on identifying with one set of philosophy even if they are as crazy as writing tests before you code and expect things to not fail.
one might be a crazy heavy SPA or javascript webpage that lags and show it through HTMLGL.
this really could go somewhere, the idea is solid but it might take some work to actually deliver, a constant fps web.
what does it accomplish for you that normal server rendered framework doesn't do for you?
when you build a meteor.js app you need phantomjs to get it indexed...it won't work on older browsers....the list goes on
I just have trouble justifying why I would need to write my next app using meteor.js
not sure how ddp works or how to scale a meteor app. does not work with postgresql or any other db.
The biggest issue for me is the tight coupling to MongoDB.
Background: we used Meteor back in mid 2013. we ended up wasting a lot of time and resources because we had to learn everything. when we did, it did not perform so well, over 1MB going back and forth for what could've been achieved with a simple LAMP or ROR app. I think they've dropped Meteor completely.
Anyways, the windows support is nice. Might give it another go now. Not sure what the deal is with MongoDB 3.0. I've been using postgresql entirely now.
https://scrape.it/pub/collections.si.edusearchresults.htmtag...
or install ubuntu instead of chromeOS?
There's just no choice. The stakeholders have decided suddenly JS is the new way to write apps, these type of people won't know how to code if you put a gun to their heads, even worse are developers refusing to use conventional tools like PHP or Python or Ruby for writing server backends.
I've never forced JS or SPA on someone that had no place for it but unfortunately they are willing to pay more to have it rewritten in JS.
spawn kill is a huge flaw in this game. for example, i just lurk around the spawn and just kill anything..
I must say going with very minimal texture on Crash is intriguing. FF7 also uses very little I believe during combat, they all look like color shaded mesh but it clearly looks good on Crash.
All these development stories from 90s is fascinating, especially because there's a fond childhood attachment to the PSX.
On one of the Playstation Underground Magazine discs there are entire series on the development on Crash Bandicoot. These are truly a gem. Myself having watched the entire series.