56 karma · joined March 13, 2025
I am not questioning repairs (which almost never happen, as PC hardware in general is very robust these days) or upgrades to factory-built PCs (which should account for probably 1% of the PC component retail volume). I am wondering why there is an entire industry selling colorful boxes (as opposed to brown cardboard with a part number) with things that are not usable in any way when taken out of the box and are only functional when combined with 10+ other things in somewhat nontrivial way. Forget about "why shouldn't it" and "it was like this forever" and look at this phenomenon with a fresh eye. This is ridiculous (in a factual way, not saying this judgmentally).
- you're interviewed with a random team and evaluated if you'd be a good fit for the company.
- you are hired and go through a multi-week "bootcamp" to learn FB's vocabulary, processes, and tech stack, fixing some real bugs and implementing some real (but minor) features in the process.
- upon completing the bootcamp you seek a team that is of interest to you and if interest is mutual, you join the team. If you can't find a team after X weeks, you part ways with the company.
I think everyone had a degree but looking at my degree (applied math) in particular nothing that I had learned at the uni was immediately useful and I think there isn't really anything that would prevent a smart person with a GED and some history of, say, Linux kernel contributions from succeeding on a team like this. Except may be a degree is needed for H1B visa for those who need it.
XROS was an org that hired for specific specialist positions (as opposed to the usual "get hired into FB, go through the bootcamp, and find your place within the company"). At one point we got two separate requests from the recruiting execs: - Your tech screen pass rate is way too low compared to other teams at FB. Please consider making your tech screen easier to expand the pool of candidates. - Your interview-to-offer rate is way too low compared to other teams at FB. Please consider making your tech screen more difficult to reduce time that engineers spend on interviewing and writing feedback.
Anyway, IMO it was a very strong team in a very wrong environment. Most of the folks on the team hated the Facebook culture, despised the PSC process (despite having no problems with delivering impact in a greenfield project), had very little respect for non-technical managers coming from FB proper (the XROS team saw themselves as part of Oculus), and the majority I believe fled to other companies as soon as the project was scrapped. The pay was good however, and the work was very interesting. My overall impression was that most people on the team saw XROS as a journey, not a destination, and it was one of the reasons why it was destined to never ship.