80 karma · joined December 8, 2016
Biggest red flag is the lack of anyone with games pedigree. If the goal is to crack the duopoly with a great FOSS engine supported by paid BaaS + enterprise support plans, you’re going to need strong connections, partners, and knowledge of the real product requirements. First sales will be pretty challenging, but if they can get traction and ship great games there’s certainly an opportunity
No first time CTO's had it figured out either - continue to show the courage to ask advice (as you've done here) and figure it out bit by bit. Nobody has made your org before - there's no playbook only prior work.
The flip side is if that is of zero interest, you're likely in the wrong role. No shame, depends what motivates you.
(1) https://www.cbc.ca/news/canada/kitchener-waterloo/belmont-vi...
The only statement I’ve found true is: Whatever is hard now will go away - but it will be replaced with something harder. Parenting is a grind. Love your kids especially when it’s hard, learn your emotional responses and hang ups, let go of perfect.
Our first was difficult as well and advice never really applied. As a baby heavy metal actually worked well, which horrified my mother - but it’s all about finding something that works to calm them. Great closing sentiment, so I’ll paraphrase: it will be hard to love your child sometimes. Love them always, keep them safe, treat them well, and show them the beauty in the world. What seems hard will get easier.
Like others, I personally don’t like the time pressure and have really enjoyed the async one a day whenever format of wordle. It largely depends on your target audience and objectives for whether it’s right for this game. Separate zen/challenge modes would help players self select, but also muddies the onboarding. Great job though, fun game!
[Edit] Author update to capture gaming, leaving the comment up for context
They aren’t losing their audience for impressions, or their targeting data for FB users - unless shadow accounts won’t work as well, but I’m not sure how that data is gathered.
The removal of IDFA and shimming SKAdNetwork between the app and ad networks means the ping back of rich app usage is useless, which is what breaks more advance campaign types.
Traffic, app install, engagement etc will still be valid, and you should still be able to use existing FB audience details since that’s backed by FB usage data.
So I’d guess the impact depends on your ad type usage, and how you target users. Targeting parents in specific geos should work fine on IG and FB. FAN is going to suffer though since it doesn’t have FB account backing and relies on IDFA
Antitrust risk could be a factor, as the preferred treatment of ASA seems dubious - but the change seems to be coming regardless
This is a pretty dicey strategy from an antitrust perspective, but the separation of the opt-in for tracking, and the focus on growing service revenue, suggests to me it’s the direction Apple is going