743 karma · joined July 26, 2012
We're not going to bring many people to OSS if we make it as expensive as the system they're locked in. One more obstacle.
Still, that remains one of the least agressive revenue models I've seen.
Let's say one startup out of the, say, ten thousand of serious startups founded every year will make it. For simplicity's sake, let's say that its founder will be a billionaire and the others will ALL gain their money back and then declare bankruptcy. Then 10^9/10^4=100000, which is better than most programmers' payout for that year.
TL;DR: It's improbable but it's worth it.
As for the prices, people pirated Microsoft, which kept their prices pretty low (otherwise no one would buy it). With a monopole for hardware, Apple can dictate its prices (already very high) however it wants and people can either pay or go for the small non-integrated OSes.
That would be a nightmare.
I believe they may have just wanted to spare themselves the headache of a money system and of people who would reupload other people's pictures or copyrighted works for their own profit.
Letting another company figure out how to make money with your product does sound odd, particularly when the product is the users and not some kind of resource.
It's pretty sad.
I may be wrong but this sounds quite easy to fake...
OSX "just works" because it has a full suite of software that comes loaded on it and "just works" very well and makes a lot of Windows programs jealous (except for some Office products). If people want customization and general freedom, they already have Linux for free.
I think it is safe to say that the market for people unhappy enough with both OSX and Linux, and willing to pay for that, enough to justify years and years of expensive and risky development, is _relatively_ small.
For Ubuntu, a.) and b.). Shuttleworth's childish attitude is shocking.
Yes, andrewljohnson agrees about that. However, his point is:
>Linking to copyrighted material should not be illegal
And I have to concur. This should not be a copyright violation.
As for Javascript, it is by far the easiest to implement online, so it's good for a prototype. I don't think it's supposed to remain that way, as subscribers are allowed to choose their favorite dev area.
Regarding mobile OS, we all know this now depends on the number of "apps" available. Many may have made a superior OS, but adoption has been too low because of the lack of apps.