130 karma · joined September 23, 2011
My only guess would be based on "The Innovator's Dilemma", at least roughly... so acknowledging the disruptiveness of HTML5 would imply refocusing their priorities in a mid/long-term strategic move: maybe rethinking how Flash should be used (i.e. game creation platform instead of RIAs) and buying startups involved in the disruption.
More a sane, opportunistic move for the business, rather than a judgement over the objective quality of a product.
That is of course, considering the main target for the product is not me or my peers but rather non-coders... I'm always better off on my own with my big hairy hands on the keyboard typing my code.
Absolutely. We're still paying the price(s) now...
Also, ouch on the "poor piece of engineering"... If I recall it has been able to help push some usage of the web forward (Youtube? Before Flash?), and foster creative content (anyone been working in the game or ad industry these past decade could testify... I'm talking Art Directors and Flash devs on websites, not annoying page ads). Or maybe I'm wrong on this - if so, please someone correct me. I don't remember Java succeeded in this field.
I don't want to start a flame war, it's just this anti-someone view, whoever that may be, raises my eyebrow all the time. As far as I know they do what _every_ other company on the field does: use and protect their hero assets for as long as they can, then catch up with the disruptive tech as soon as they penetrate.