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diskzero

2,609 karma · joined May 9, 2019

klv0bcx8r@relay.firefox.com
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diskzero··on The American Religion of Self-Storage Facilities
Interesting comparison and one I didn't consider. Thanks for the insight!
diskzero··on The American Religion of Self-Storage Facilities
Are you infinitely wealthy? Storage units are a slow leak on finances, just like uncanceled subscriptions and mobile phone plan features.
diskzero··on The American Religion of Self-Storage Facilities
I somewhat expected my post would generate this type of attack and then lead to my parenting style is better than years, my kids are more successful than yours, my kids are happier to visit us than you, ad nauseam.

Parenting is hard and there are multiple approaches that lead to successful outcomes. Your approach worked and I am happy for you. Congratulations on your successful approach.

diskzero··on The American Religion of Self-Storage Facilities
This is a difference in parenting approaches. For our kids, going to college, or in one case the military and another no college, was moving out. You have your approach, we had ours. They were perfectly capable and successful in figuring out their lives without flying back to the nest every summer.
diskzero··on The American Religion of Self-Storage Facilities
This must be a generational issue. My kids took “their” things with them when they became autonomous adults. As parents, we raised our children that they would move out and establish their own identities and futures. We never created any expectation that their childhood home would serve as a storage facility, extended stay facility or even exist. We of course offer help and support when needed.

I know this is in conflict with a lot of modern parenting for many reasons. Our primary goal was to create independent, autonomous, fully functional adults capable of funding their own lives and determining their own future.

diskzero··on The American Religion of Self-Storage Facilities
A thousand dollars may as well be a million dollars. In my personal experience, gifting a thousand dollars to someone in housing distress will not lead to the purchase of a solar panel.
diskzero··on The American Religion of Self-Storage Facilities
You are correct, but regular supermarkets can even be scarce or non-existent in many areas.
diskzero··on The American Religion of Self-Storage Facilities
The issue in America is that you can own a car, not pay for upkeep, not pay registration, not pay for insurance, not pay to park and still drive it many times without consequence.
diskzero··on The American Religion of Self-Storage Facilities
My parents gave me my “crap” back and it went straight into the trash. When my kids moved out, their “crap” went to Goodwill or the trash.
diskzero··on The American Religion of Self-Storage Facilities
One problem with what? Also, a problem is not “too much food”. This is an absurd statement. The problem is non nutritive, unhealthy food loaded with calories. Work in any troubled urban center and you will encounter a complete lack of actual grocery stores selling healthy food. Instead you get fast food, bodegas and convenience stores selling low quality, cheap items. We have known of this problem for decades. The poor are poor and certainly don’t have the income for “too much food”.
diskzero··on The American Religion of Self-Storage Facilities
Cars are plentiful and cheap in America and can be had next to free in many cases. They will be in terrible shape, operated without insurance, registration and driven by someone without a license. They will also be gross polluters but won’t be taken off the street unless there are a series of criminal actions. Many states will only cite and not tow for lack of insurance or a valid license. The chance of getting pulled over is also quite low in many areas due to distribution of police resources. These vehicles are allowed to be parked and serve as shelters in many cities who choose to allow this as a tacit form of shelter. Just look at the transformation of the streets in Seattle, parts of the Bay Area, Los Angeles, and more. This is an ad hoc solution to a situation that can’t be addressed effectively.
diskzero··on The American Religion of Self-Storage Facilities
As someone who has worked directly with these people in Los Angeles and Seattle, I tend to focus locally, otherwise the enormity of the situation is overwhelming and fills me with despair.

When you say “we need to fix this” no one can agree what “this” is. There is no one “this” and it becomes a morass of generational systemic issues, localized problems, competing views on economics, morality, government and more. It reminds me of when tech people show up to “fix” education. It just isn’t a single issue.

I agree we need to fix something, but as soon as I think about the big picture it feels futile and I have been involved in efforts for decades.

diskzero··on iOS 27, iPadOS 27, and macOS 27
It is sad, and as one of the several former BeOS employees who went to Apple to add our experience to OSX, I can say that most of us have moved on. This isn't to say that others can't do what we did; they certainly should be able to. The OSX team back then was much smaller and we all had a maniacal attention to detail. One reason is that we were micromanaged by Steve J. and did lengthy weekly reviews with him and he was direct and brutal. He wasn't always right, but he did have the final say. This is all gone and even though Steve Lemay (now head of UX) was there during this time, he was also present during the overall rot of the user experience.
diskzero··on Λ Snap – An inviting programming language for kids and adults for CS study
This would be so exciting. The implementation language would be less of a concern, but it worth wondering about... Would you use Rust, Racket, Lisp, Clojure, etc? I had a lot of fun teaching adults to program using DrRacket and didn't focus on the language as much as the concepts you mentioned above. They ended up being easily able to move to Javascript, Swift, and others at the end of the course.
diskzero··on The Art and Beauty of Blade Runner (2015)
K.W.Jeter was writing Blade Runner 2 in the office next to our small video game company. We were working on the entirely forgettable Dark Fiber title which was only published in Japan for the NEC PC-98.

https://archive.org/details/DarkFiberWindowsMac/(WIN+MAC)%20...

We talked a lot but I resisted asking him to help with the plot of the game. I probably should have!

diskzero··on A fortuitous decade as an indie software developer
"It takes five years to become an overnight success" I heard a variation of this from a VC who invested in my startup in the 8Os. I had to use it on him when we went back to the well a few times for more funding.
diskzero··on LearnVector – Andrew Ng's AI company building one‑to‑one learning experiences
I don’t understand what you mean by “we don’t know”? Are you saying tech entrepreneurs don’t know education? I agree with that. Or are you saying we don’t know what problem to solve?
diskzero··on LearnVector – Andrew Ng's AI company building one‑to‑one learning experiences
I’ll give him the benefit of the doubt and hope for the best.

My wife has been a high school math teacher for 25 years and has seen waves of tech luminaries give their visions of how tech will radically improve education and learning. She can’t point to any startup that has had a major impact in improving outcomes. I wish I could point her to something that really will have an impact in, or even out, of the classroom for her students.

diskzero··on I Tried Building a Real App with AI. It Took a Year
That is rough. I assume this is a web application?

I went through a previous thought experiment about what would happen when we moved a paid up front feature behind a subscription. This was the outcome I came to. Unless the user bought and installed a physical app, on the desktop, outside of an app store, they were going to get the rug pulled out from under them.

diskzero··on Couple pay >$800k for a gene-editing therapy for their daughter. She died.
That is terrible and I am glad someone broke ranks to inform you of the risk.

My wife had a very agressive triple-hit lymphoma and CAR-T was eventually suggested. Fortunately, the medical team was very honest about how hard it impacts your body, with very likely chance of death. My wife decided to do it, and it almost killed her. The team actually had to "shut down" the process, so she didn't benefit completely from the treatment. The suffering was pretty immense as well. She died a few months later regardless.

We are (were) both engineers and we did wonder how many might get streamrolled by the whole medical process, where you do get this odd combination of extreme indifference and optimistic exuberance.

diskzero··on VitruvianOS – Desktop Linux Inspired by the BeOS
In retrospect though, the company wasn't making a technology decision. They were making a decision between Jobs and Gassee. Jobs came with NeXT and Gassee came with Be. I don't think the technology mattered that much in the large scale of things.

Yes and no. The core of the purchase decision was really based on the technology. Ellen Hancock (Apple's CTO at the time) actually did a decent analysis of BeOs and NeXTStep. She was actually against some aspects of the purchase, and was not in favor of Be. She was also not in favor of the NeXT kernel. It is painful to say as a Be employee at the time, but Be internals were fragile, some technologies were very shallow, the kernel was brittle and under constant churn and we had big problems with our decision to have a C++ API. Gil Amelio liked Steve and Steve did a good job selling both a vision and the NeXT technology. BeOs was a really cool demo that was getting pulled into the direction of a real OS but had a long, long way to go. There actually was a possibility that Apple could have also gotten the Be code, but the board didn't go for it. As it turned out, most of the primary BeOs developers ended up at Apple via Eazel. The ones that didn't ended up at Google via Danger Research/Android.

diskzero··on VitruvianOS – Desktop Linux Inspired by the BeOS
As a former Be employee who ended up at Apple by way of Eazel, there are two ways to answering your question about the UI direction; 1. If Apple did not acquire Be, Apple most likely would not be in business or would be a much different company. 2. Assuming Apple did survive, Steve Jobs used the industrial design language of Jony Ive for the look of Aqua. Bas Ording was the primary designer of this and was directed by Steve with daily updates. The further evolutions of brushed metal, skeumorphism, etc. were all directly driven by how Steve wanted things to look with minimal input from others. The current bland minimalist UX disaster (IMHO) would probably not have happened, because for all of his faults, Steve had very good attention to detail and was in general a good proxy for the user.
diskzero··on The struggle of resizing windows on macOS Tahoe
The extent of my writings are here in HackerNews comments. I don't have the time or discipline of Andy to be able to sit down and write like he does. Maybe someday, but for now I am using the free time I have outside of work to make music and ride bikes as fast as I can.
diskzero··on The struggle of resizing windows on macOS Tahoe
This question is forcing me to do some deep thinking about my time there, which I haven't done is quite a awhile.

Some people left early, like Don Lindsay. Don was instrumental in bringing Aqua to life, along with Bas of course, and led the team up and through the release of Cheetah and more. This task wasn't easy at all. To me it seems like he was finally going to receive some reward of those hard years of work. But instead he chose to leave to go to Microsoft. This boggled my mind, as leaving to Microsoft to me seemed incomprehensible. Maybe Don had enough of the abuse? Maybe he was sick of the increasingly crowded commute? The daily visits from Steve pointing out every detail of the UI that bothered him? Did you know the UX designed many of the big banners and posters for the WWDC events. Steve didn't want any old graphic designer to do those, so Bas, Imran and others would work on them. Don had to deal with that too.

When Steve left to receive cancer treatment in 2004, he still had influence, Bertrand Serlet was running engineering, Jony Ive was focussed on industrial design. We were working on Tiger with the brushed metal interface and there was a lot of activity on that. Tim Cook was running the business, but Bas and others were keeping the ball rolling on the UX with remote input from Steve.

I wasn't around for the next two leaves of absence, the last one being final, but heard that things were becoming increasingly fractious with camps emerging around Tony Fadell, Scott Forstall, Jony Ive and general politcal unpleasantness as Tim Cook was given various ultimatums about "I won't work with this or that person." Everyone was trying to say that they represented the vision of Steve and somehow knew what would Steve do given any sitution. Geez, if we knew what Steve would do or wanted, there could have been a lot of really distressing confrontations avoided over the previous years.

This type of internal sniping didn't happen with Steve around, or if it did, it wasn't very effective. I think it would have gotten you fired. Tony Fadell pushed it to the limit with Steve and Scott. I remember someone once asking Steve about getting free lunch at Apple, like you could get at Google and they were told "If all you want is free lunch, then you should be working at Google."

For me, there was a certain amount of clarity that came from Steve's abusive behavior. It could wear you down on one level, but also brought focus and drive to getting things done. I think it was very unhealthy one one level and very exciting on another. There weren't endless meeting on calendars discussing minutia. It also meant that the obvious horrors of the Tahoe wouldn't happen. Steve himself would have grabbed the windows with different corner radii, stacked them up and excoriated whoever was responsible. Some of my work was called "real bottom of the barrel shit", "the worst he has ever seen" and told "this is not the way we do things at Apple." I assure you, what he was complaining about was nothing remotely close to what we are seeing in Tahoe.

diskzero··on The struggle of resizing windows on macOS Tahoe
I still have friends who work there. Some of them came to Apple from Be or Eazel, and are still working on Finder, Safari, Dock, etc. A lot has changed and in my opinion not for the best. Compared to them, my time there was a flash in the pan. When I look at Safari, Finder and the general state of the UI, I am deeply saddened. I see a bizarre combination of stagnancy, gratuitious change and general aimlessness across the desktop and mobile. I also have a deep distrust of anyone who works at big company, let alone a big company on one component for a long amount of time. To me, it leads to a focus away from external customers and to becoming an expert at internal politics. I probably need counseling, but I loved the dictatorship of the Steve era. Yes, we can point to flaws like the Mac Cube or the hockey puck mouse, but I really appreciated someone just maniacally fixated on getting things done and cutting through the BS that I saw later on in jobs in big tech.

It would be nice if veterans of the post-Steve era would post on here. Maybe they are scared, bound by NDAs or could care less. Like I said, I need some mental health treatment about my time(s) at Apple I was there working on Final Cut Pro after Be, went to Eazel, and then rejoined Apple as part of Steve's mass hiring of Eazel employees at the behest of Andy Hertzfeld.

diskzero··on The struggle of resizing windows on macOS Tahoe
I worked on Finder/TimeMachine/Spotlight/iOS at Apple from 2000-2007. I worked closely with Bas Ording, Stephen Lemay, Marcel van Os, Imran Chaudry, Don Lindsey and Greg Christie. I have no experience with any of the designers who arrived in the post-Steve era. During my time, Jony Ive didn't figure prominently in the UI design, although echoes of his industrial design appeared in various ways in the graphic design of the widgets. Kevin Tiene and Scott Forstall had more influence for better or worse, extreme skeumorphism for example.

The UX group would present work to Steve J. every Thursday and Steve quickly passed judgement often harshly and without a lot of feedback, leading to even longer meetings afterward to try and determine course corrections. Steve J. and Bas were on the same wavelength and a lot of what Bas would show had been worked on directly with Steve before hand. Other things would be presented for the first time, and Steve could be pretty harsh. Don, Greg, Scott, Kevin would push back and get abused, but they took the abuse and could make in-roads.

Here is my snapshot of Stephen from the time. He presented the UI ideas for the intial tabbed window interface in Safari. He had multiple design ideas and Steve dismissed them quickly and harshly. Me recollection was that Steve said something like No, next, worse, next, even worse, next, no. Why don't you come back next week with something better. Stephen didn't push back, say much, just went ok and that was that. I think Greg was the team manager at the time and pushed Steve for more input and maybe got some. This was my general observation of how Stephen was over 20 years ago.

I am skeptical and doubtful about Stephen's ability to make a change unless he is facilitated greatly by someone else or has somehow changed drastically. The fact that he has been on the team while the general opinion of Apple UX quality has degraded to the current point of the Tahoe disaster is telling. Several team members paid dearly in emotional abuse under Steve and decided to leave rather than deal with the environment post Steve's death. Stephen is a SJ-era original and should have been able to push hard against what many of us perceive as very poor decisons. He either agreed with those decisions, or did not, and choose to go with the flow and enjoy the benefits of working at Apple. This is fine I guess. Many people are just fine going with the flow and not rocking the boat. It may be even easier when you have Apple-level comp and benefits.

My opinon; unless Stephen gets a very strong push from other forces, I don't see that he has the will or fortitude to make the changes that he himself has approved in one way or another. Who will push him? Tim Cook, Craig Federighi, Eddy Cue, Phil Schiller? The perceived mess of Tahoe happened on the watch of all of these Apple leaders.

diskzero··on The 'Toy Story' You Remember
Production methodolgies for animated films have progressed massively since 1995 and Pixar may have not found the ideal process for the color grading of the digital to film step. Heck, they may not have color graded at all! This has been suggested. I agree that someone should know better than to just take a render and push it out as a digital release without paying attention to the result.
diskzero··on The 'Toy Story' You Remember
I worked at DreamWorks Animation on the pipeline, lighting and animation tools for almost ten years. All of this information is captured in our pipeline process tools, although I am sure there are edits and modifications that are done that escape documentation. We were able to pull complete shows out of deep storage, render scenes using the toolchain the produced them and produce the same output. If the renders weren't reproducable, madness would ensue.

Even with complete attention to detail, the final renders would be color graded using Flame, or Inferno, or some other tool and all of those edits would also be stored and reproducible in the pipeline.

Pixar must have a very similar system and maybe a Pixar engineer can comment. My somewhat educated assumption is that these DVD releases were created outside of the Pixar toolchain by grabbing some version of a render that was never intended as a direct to digital release. This may have happened as a result of ignorance, indifference, a lack of a proper budget or some other extenuating circumstance. It isn't likely John Lasseter or some other Pixar creative really wanted the final output to look like this.

diskzero··on Mister Macintosh (2004)
Steve lived on for quite some time in an undocumented key command you could use in the Finder. I forget the exact sequence; ctl-alt-cmd-shift space or something. It has become more broken over releases and may be gone now. We added it to make all animations go very slow. We would invoke it at Steve’s request in demo to him and he would open and close windows, show and hide sidebars, enter and exit TimeMachine and more. This shipped in numerous version of OSX.
diskzero··on Thoughts on (Amazonian) leadership
There was a lot of "arguing" at Amazon, or you could call is strenuous discussions. Another principle was Disagree and Commit. I found this principle lacking at other companies. People would disgres and then sabatoge. The Amazon way was to agree to disagree and commit to sincerely work in the direction of the decision. Winning the initial argument did not make you the leader. You became the leader once your solution shipped, gained signifcant market share and some other succcess metric. This was not always the case!
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