What's your source for that? Apple subscriptions also dwarf the next closest provider. I don't think Apple users care about paying once or more than once so long as they have access on all their devices.
There is a non-insignificant number of people that would never buy or use a Meta product because of their data and privacy issues. The Quest 3 is nowhere close to the AVP simply because of that.
Cell phones existed before the iPhone came out. The iPhone didn't solve that problem any better than a regular Nokia phone at the time. It's not about the problem it's solving, it's how it solves it. Apple solves problems in ways that actually make using the product enjoyable.
I don't know that this is entirely true. Statistically, Apple users are far more likely to spend money on apps and in-app purchases than on any other application platform. Mainstream users may feel entitled to free apps but Apple users typically don't fit that mold. Also, you just kinda made the same case as the author in that shareware and other trial apps are probably what's needed here.
Isn't that the rub, though? The majority of iPad users don't use the keyboards or Pencils. They're just using the iPad. That's exactly why the original was so successful.
Is there any evidence for this? The HN post that you linked is sourcing a Reddit thread where the person is making that assumption based on a response from a support person from Brother and the fact that they're unable to manually calibrate the printer (which they're admitting is simply something they don't know how to do).
This would be extremely disappointing to me if Brother has gone the way of the dodo because I specifically bought a Brother printer for this reason and continued to buy their OEM cartridges and toners as a means of support. I've been voting with my dollars and would like some evidence that this is the case and possibly that this is intentional before I bring out the pitchfork on this one.
I think you’d get downvoted for not contributing anything and it would have nothing to do with these supposed “fanboys”. You made a claim with no evidence to support it that was so general it might as well be meaningless and then added some preemptive persecution. If I could downvote your comment, I sure would.
You’re describing Universal Control. Macs have 2 separate features. Sidecar allows you to use an iPad as an additional display for a Mac. Universal control allows you to use one keyboard/mouse to control multiple Apple devices in proximity. If you use both together, you can use an iPad as a second display for a Mac and use that Mac’s keyboard and mouse just as with any other secondary display.
Sorry but you're wrong. It doesn't matter if Fennec was miles ahead if there was no device to use it on (unless you knew the magic incantations to get it working on one) and the original iPhone did have multitouch zoom too. Jobs demoed it on-stage.
I'm using it for business and the justification was easy, especially with the Apple Card financing. It's kind of a no-brainer, especially if I can sell it for a reasonable amount when the new one comes out. I don't think I've ever sold an Apple product for less than half of what I paid for it. Most of them actually resell really well. I wonder if this will be the same.
Except that wouldn't be a first-gen product and doesn't have the same capabilities so no... that wouldn't be a better comparison. Does a Quest Dev Kit even exist in 2024? I thought you just buy the headset now?
I mostly agree. I think it's a bit much for a first-get device that hasn't proved itself out yet but I have enough experience with first-gen Apple products that I know this will easily lead to being a jumping off point for me to make a decent amount using this as a tool. If it breaks even for me, it'll be worth it for the head start I'll have over others who will just be getting into the ecosystem with later, cheaper versions.
Since that's basically how Sidecar works, I would imagine that this will work the same way. Copying between Apple devices is seamless with iCloud and Sidecar automatically connects displays via Bluetooth/WiFi discovery. Same goes for AppleTV and that's way more underspec'd than a Vision Pro.
I didn't realize it would be the same weight as an Index. That's great to hear. I found the Index incredibly comfortable for long stretches too. Half-Life: Alyx was incredible and spent hours at a time playing it without any discomfort.
As much as you guys mention them, I have never, ever experienced an "Apple fanatic" in real life. I'm probably the closest thing to an Apple fanatic and that's only because I buy a lot of their products. I pre-ordered a Vision Pro because I see a lot of use for my business and some new avenues for services I can offer to clients. I'm not tempering any expectations. I'm very excited for this thing.
I think I use my devices in pretty much exactly the way Apple planned for their use. My laptop gets used for work. My iPad gets used for reading, email, and light web browsing. My phone is what I take with me when I leave the house. The iPad also doubles for travel for me. I use all 3 nearly an equal amount of time and use Handoff and all that stuff regularly between the 3.
At the very least it's a VR and AR headset so no, it's not just a VR headset. And, considering Apple's track record on stuff like this, it's probably more accurate to call it a spatial computer since spatial awareness while using it can be adjusted on the fly. You can't do that with any VR headset right now.
That's not entirely true. WAP browsing was the norm for most mobile devices. The stuff we call "mobile-friendly" now is light years ahead of what we had then.
No mainstream phone launched with Fennec. Safari on iPhone was a game changer when everyone else was used to WAP browsing which was all scaled down, text-based web pages.
Yeah, but just like I said back then, that's like saying that a bathtub and a swimming pool are the same because they're both masses of contained water. The difference is explicitly in the size.