1,260 karma · joined June 25, 2013
This can led to situations where the most profitable move for landlords is to take advantage of the discrepancy to regularly raise the rent for existing renters by more than the market, in attempt to maximize profit. Sure they might have to deal with the hassle of finding a new tenant every couple of years when someone gets priced out, but if it leads overall to slightly higher profits it's the winning capitalist move.
The rentiers are ostensibly following the law, but the overall cost to the population and quality of life loss to renters can be significantly outsized compared to a sliver of additional profit for the rentiers. This is a great example of externalized costs in a free market and exactly where government should generally be attempting sensible regulation.
The simplest way to encode a structure is with a basic hierarchal structure where power gets delegated and directions flow down from a single individual at the top, and information gets filtered and flows up to enable decision making. This is one of the most simplest and common structures you see across society. It is a structure great at quick, efficient decision making, but has numerous flaws that make it suboptimal in many cases. Notably, the single-directional flows means it's particularly bad at self-regulating, and therefore it's susceptible to corruption without a significant outside influence.
However you can leverage systems and technology to engineer and enable novel and durable alternative structures and power dynamics. On a societal level, democracy is a hugely successful example of a system like this. Elections create a loop from the bottom to enable accountability for the person at the top, helping solve a number of failure states. You also have techniques like creating multiple structures that operate in tension, structures that operate entirely via democratic consensus, etc. Each structure has different strengths and weaknesses, and combining them well can be used to create high-functioning governments.
At the level of corporations however, you see minimal exploration of optimal structure. The modern corporation has seen some innovation, but this happened almost entirely at the ownership level, with boards and shareholder elections etc. The actual executive functionality of most companies is almost entirely your standard hierarchy. It beggars belief to think that this would be the optimal operational structure across all industries. The reality is it's the structure that maximizes shareholder control (and therefore shareholder value). Other structures might enable an organization to better serve the market, employees, etc ; but these are not the concerns of the people setting up and funding said corporations.
It's entirely fair to say to Apple (and companies in similar oligopoly positions) that if you want to compete with third parties on your platform then you need to do so on a level playing field.
It's not then about forcing Apple to build a feature at no cost, but rather declaring that Apple built their NFC feature improperly, by building it in a way that prevented competitor use, illegally privileging their own competing services. They can either remove the feature or build it properly, according to relevant law.
The truth of the matter is Apple would almost certainly continue to do offer their iPhone services, updates, app store, etc; even if they were statutorily prohibited from making any money off of any of it, because in the end it makes for a better user experience and helps them differentiate and sell their phones at a premium.
What is happening, is the more financial-minded types within Apple have realized they have substantial lock-in and market power, and they can leverage it to take a % of profits from other market entities.
If you actually care about Apple products, and want them to continue to deliver great products well into the future, then the best thing that could happen would be for them to get the message and accept a loss in this battle. Otherwise you will see increased financialization continue until they are thoroughly hollowed out of great product/engineering culture, and collapse under their own weight, like so many before them.
A pretty good argument could be made that Apple would likely have built up and/or acquired it's own search engine by now if Google wasn't paying such obscene amounts. Apple was previously involved in talks with Microsoft to purchase Bing, and even acquired an ai search startup founded by ex-googlers (LaserLike).
> It is necessary to say more about how the First Amendment relates to the laws’ content-moderation provisions, to ensure that the facial analysis proceeds on the right path in the courts below. That need is especially stark for the Fifth Circuit, whose decision rested on a serious misunderstanding of First Amendment precedent and principle.
If we want to make sure that the victims of people like the Sacklers can get some justice then let’s actually write some laws for that purpose. Let’s remove the loopholes that let them make a ton of money at the expense of a nation, and them take it all offshore. Let’s add transparency to corporate structuring. Let’s fully pierce the corporate veil for egregious situations such as this.
What we shouldn’t do is allow the powerful yet another tool to escape consequences. Whether or not this particular deal was a net-positive for victims is besides the point. It gives too much power to bankruptcy judges and is a ripe avenue for corruption. Go to a “friendly” judge and have them absolve you of any personal liability, then send them a nice gift basket full of Benjamins, now fully legally (Thanks Supreme Court!).
There is nothing that prevents gaussian splatting from being used dynamically. There are a variety of approaches to extend gaussian splats into the time dimension to capture and represent a 3d scene over time. The challenges here about how to capture sufficient scene data (or use ai to fill in insufficient data) and how to compress it. There are also techniques that enable dynamic simulations, or real time animation of collections of splats.
Also, adding un-baked lighting to gaussian splats is not particularly hard, you can already throw slats into several game engines / 3d renderers and add new lights to them. The hard part of relighting is taking an existing capture of a scene with baked-in lighting and deriving the resulting material properties and lighting sources. This isn't directly related to gaussian splats themselves though, you would have a similar problem recovering the base materials and lights from a 3d mesh with baked-in lighting textures. This really falls under a separate category of techniques called "inverse rendering". If anything, gaussian splats give us a new tool to help with these sorts of problems.
Honestly the biggest remaining roadblocks to more elaborate and widespread uses of gaussians as a rendering method are probably storage and performance related. And I'm optimistic these will be convincingly solved, triangle rasterization has had many orders of magnitude more research, optimization, and custom hardware built around it.
The actual changes this led to are:
1) As you mentioned, they added noise. But notably, they state it was "designed carefully" to conform to the requirements of SGLD and they detail how they designed the noise.
2) They simplified the original operations of "move, split, clone, prune, and add" and their related heuristics, into a single operation type. They do so guided by existing knowledge about MCMC frameworks, leading to a simpler model with stronger theoretical underpinnings (huge win!).
3) Adjustments to how gaussians are added and pruned to better fit with the new model. This seems more like housekeeping rather than something novel in and of itself.
IMO this was a huge mistake. This is a completely new form factor, not an established market. You need people doing significant experimentation, and to be able to create compelling new experiences that your in-house staff haven't even dreamed of. It's fine if you have a user-friendly default, but there should be some way to opt into a professional mode that opens up more possibilities for novel experiences.
LVT also has the drawback of being more complicated to calculate than property taxes, and therefore makes convincing constituents that it is being implemented fairly harder. When it is a negative (cost), this complexity makes it easy to attack, while a positive is more defendable (sure it's a tricky calculation, but it gives me money back in my pocket).
I don't think looking at the date of the crossover point is particularly helpful though, probably better to look at the derivative of the ratio between the two to see when the trend began. At a glance it looks like it might have began in 2009 during the recession, which actually matches up really well with when labor participation rates saw a big drop off. My off-the-cuff hypothesis would be that this effect could be explained by existing workers leaving the labor market, which wouldn't necessarily affect recent grads. I wasn't able to find a historical labor participation rate for recent grads though, which would help support that hypothesis.
For general labor participation rate information: https://fred.stlouisfed.org/series/CIVPART