114 karma · joined February 19, 2013
So I guess what I'm saying is that I'd bet there are some undiscovered cases where 3D is going to be better for data representation / manipulation.
As the author mentions, the original moniker for Excel was VisiCalc - a visual calculator. There's no inherent reason why 3D spatial representation would be a worse medium for a calculator.
[1] https://www.statista.com/statistics/416285/revenue-of-autode...
This is phrased as something to be fearful of here, but I think I'm actually fine with this precedent.
There's nothing to stop people with extreme right-wing ideologies from marshaling the resources required to stand up all the pieces of web infrastructure they find themselves blocked from. If they can't amass those resources, that's ultimately a market decision, no?
And if they were able to stand up that infrastructure, it would indicate a high level of financial support for their agenda, which would be the real thing to be afraid of, in my own opinion.
In 'creative coding' classes, I think a big missing piece is an easy way to collaborate on and share scripts, and this is a perfect tool for that.
Many congrats to the creators!
http://craigdorety.com/objects.html
Once upon a time I made a project with a similar aesthetic, but not quite as much function (ie it wasn’t a clock):
Probably the most comprehensive open-source creative coding framework. Maybe most helpful for familiarity with graphics programming / OpenGL, but it really extends to all types of possible interactions. Maintained by an awesome group of people.
He recommends occasionally thinking about a game as a toy.
"The Lens of The Toy: To use this lens, stop thinking about whether your game is fun to play, and start thinking about whether it is fun to play with."
[1] https://www.amazon.com/Art-Game-Design-Book-Lenses/dp/012369...
[2] PDF version (see book page 90 // PDF page 119): http://www.sg4adults.eu/files/art-game-design.pdf
Given that most of our online interactions are completely text-based, what cues are we using to determine if someone is Us or Them? Do the same emotion-first impulses apply when our entire perception of another person's identity is based on the content of their written words?
I would actually recharacterize Piketty's (and the author of this chart) argument as:
"X increasing is a symptom that Y is increasing. Let's implement policy A. This may temporarily increase X, but it will stop Y from increasing, which will in turn stop X from increasing in the long run."
But your systemic critique bypasses the obvious point that ideologically, there are great differences between the major American political parties on this issue.
Denouncing the system as "all shit" does nothing to change this fact.
There are seven countries targeted in this edict. Why the other six if it's actually focused on a single one?
I think this is an assumption that both Bostrom and yourself would acknowledge as such.
We simply don't know enough about the nuances of intelligence to make an assertion that there are inherently varying kinds of it.
These are not bad arguments you are making, or hard ones to get behind. There are just added layers of complexity that the author would like us to think about. Things like how we could actually 'hard-code' a limit or a governor on certain types of motivation. Or what 'motivation' is even driven by at all.
I think you'll enjoy the originally linked article. It's got a lot to consider.
This is why people will eventually end up hating Stripe just as much as PayPal. There is a huge disconnect between consumer expectations and the realities that a 3rd-party aggregator like Stripe faces.
Accounts with 1-2% chargeback rate are incredibly costly. Stripe is potentially having to pay 1-2% of that account's entire processing volume in losses.
Chargebacks don't magically get paid. Somebody is left holding the bill.