Determination + Opportunity = Luck
30 karma · joined January 9, 2014
twitter.com/erichaight
Determination + Opportunity = Luck
Knowing the limitations and behavior of Mongo can go a long way in avoiding some of the issues people have encountered.
Definitely looking forward to testing WT and RocksDB in 3.0, beyond performance improvements will drop our storage costs with compression and for a indie studio every dollar counts!
Our game http://www.FreeRiderHD.com has always performed best on mobile and desktop through Chrome.
That being said the most recent stable build of Chrome desktop is constantly triggering 'Aw Snap' crashes without any crash data where the issue does not appear to exist in previous or future beta builds. Not just limited to our game as I have been experiencing crashes on Facebook and Twitter as well.
also doesn't factor in time commuting, quality of life, avg hrs worked per day, etc... would love to see a pay breakdown $$ / hr worked (at office).
before this change, playing our game was a real pain on iPhone this was a much needed improvement.
One thing I would add, without going into DrawQuest too deeply, it looks to be a decent app to kick off a portfolio of apps and not be the sole provider for $3-million in funding.
Anyways, thanks for the chat.
I too took an interest in this thread because of involvment with a product that shares some similarities (http://www.freeriderhd.com/).
Unfortunately one thing is likely, it won't become the next draw something if it is being tackled as a side project and not full time.
I commend you guys for bootstrapping it but if you aren't in a situation where you have to make money from it that removes a big motivator for success or even failure for that matter and you just end up waiting on or hoping for better days ahead which likely won't come without some hard dedicated work.
With the $$ amount that advertisers are paying for mobile installs, a app with good engagement and viral reach should have no issues being monetized.
If their goal was to build a company around 1 app then that could be their issue but doesn't seem like the kind of app that could grow to support full team indefinitely.
With high CPMs on mobile decent ad strategy should be able to monetize that app quite well. Or even a virtual currency of some kind of drawing tools, bigger uploads etc. Should be more than enough revenue there to keep the lights on and build out a new app...
Let me know if you have any questions or feedback!