it is of course entirely possible we are on the flip side and too low-level - this is something we're trying to find out.
439 karma · joined May 2, 2018
Machine Learning, currently focusing on self organising systems.
it is of course entirely possible we are on the flip side and too low-level - this is something we're trying to find out.
I agree, for the same reasons you mentioned, resource constraints will need to be baked in (they are already, to some extent, if you consider the constrained resource to be z80-CPU-seconds the program has access to). something more akin to energy in our real world, which can be manipulated, aggregated, shared, pooled, stolen, etc feels more natural, however.
imo meaningful intelligence could conceivably developed in a soup (even in-silico), unclear on what timeline, but grounding it with human and/or real-world data is necessary to make it useful to us (bio-compatible, if you will?)
second question is a good question :)
[1] https://arxiv.org/abs/2102.02579 [2] https://twitter.com/risi1979/status/1358018266824912897
We also encourage anyone interested to play with the linked Google Colabs [1][2] and read the other articles in the Distill thread. In the Colabs you'll find a bunch more pre-trained textures as well as a workflow to train on your own images, plus some of the scaffolding to recreate figures.
[1] https://colab.sandbox.google.com/github/google-research/self... [2] https://colab.sandbox.google.com/github/google-research/self...
Some questions regarding the underlying technology:
You mention a "self-healing" grid. If one of these laser lines gets disrupted, say by a bird, or someone knocks over the laser receiver - how quickly does the PoP reroute traffic over a different path in the grid? Does it wait for a timeout, or is there some meta-data from the laser link to know when the interface is down?
One of the reasons you use the laser PoPs is that underground fibre is expensive. However - given that you have to pull overground fibre to every customer within the PoP - the total "length" of fibre in play will be roughly equal to the length of fibre required in a traditional underground installation. What's the advantage then? Why can't you pull all the fibre overground and bypass having laser PoPs completely?
Finally - given the massive investment in 4G and price wars in India, I would assume you are competing with mobile broadband routers. How is performance of such solutions in dense cities like Bengaluru? Is it unreliable or congested enough for people to want to pay for a dedicated fibre/laser internet connection?
Some questions that immediately hit me:
How will you incentivise users to want to jump on a video chat with a random person? I think some people may be frightened by the thought of a stranger opening a video chat with them?
Currently the video opens full screen. Have you considered having a floating window to allow the user to continue interacting with the website?
Have you considered tracking interactions or even sharing the users screen to allow you, as a UX person, to see what the user is seeing (while talking with them).
Very solid demo! Thanks for sharing.
Happy to respond to any questions (although likely with a few hours delay as we are in CEST and nearing our bedtime).
2) We have not tried 3D. As for animations, some of our earliest experiments suggested one could achieve “animations” by applying the loss at key-points to have the model learn to iterate through these points across several time steps.
3) One could argue the WebGL implementation does this to some extent by quantizing the learned weights we take from the Tensorflow training code. The model remains very resilient and worked out of the box in almost all cases. Moreover, if one tried to inject explicit noise to the CA in a given location, some models would have no problems adapting to it, while others would fail miserably. Some early experiments yielded some remarkably resistant models, able to resist while being subject to continuous globally occurring noise. We suspect explicitly training them while introducing noise would allow us to drive the model towards more consistently resistant behaviors.
4) One of the main obstacles to larger patterns at the moment is memory usage during a forward/backward pass. There are optimization and tricks we plan to employ to generate larger and more complex patterns, which may be discussed in a follow up thread.
Interactions will play out very differently at different speeds because you are interacting with a sped-up/slowed down version of the CA.
2. We haven’t done any rigorous studies of regenerative capability, although this is certainly on our to-do list. From empirically playing with them, models seem to be more susceptible to damage to the centre of their bodies than to limbs, likely as a result of “growing” outwards.