As for 90 - devyanosto - I think it comes from “9 to 100”. Its strange though its 9 and not 10.
10 karma · joined July 26, 2011
As for 90 - devyanosto - I think it comes from “9 to 100”. Its strange though its 9 and not 10.
Also it is interesting that it's written in JS without any higher-level technology like TypeScript or Dart.
A little bit off topic, but every time I try any kind of similar application (this, a CAD, a PCB editor) that is implemented to work in web browser, I lack feeling of "stability" of a desktop app with all the files stored locally - I would rather use a desktop app with inferior functionality.
However, as a hobbyist 3D Artist, I would say multiple monitors are a must. When you are modeling you need beauty drawing/different projections side-by-side. You are unwrapping - you need UV window. You are working in Photoshop - you bring all the brush/layer/properties panes to the second monitor, etc, etc.
So this really depends on your task. When your primary UI is a text editor with shortcuts is one case, but if your environment is a mix of an art studio and a Boeing control panel, that's a different situation.
But I still believe that to learn C++ the best way is to start with C, pointer arithmetic, and classic strings. Otherwise you will just miss the point and join the hordes of script kiddies who "once started C++".
Otherwise, learn C# or Java or whatever quacks like a duck.
Verdict: Could be a good Windows PC if the design was original and the specs were better.
2. Make the AppStore open and censorship-free and half of the apps will not be able to launch.
3. You need to get rid of script kiddies and lovers of fun and former middle-tier managers and game magazine review writers etc etc to have something that is close to a quality thing. Behold: native development and steep learning curve.
So, keep talking.