3,710 karma · joined May 6, 2018
So, the place was a shit hole.
It creates inequality. For some reason we accept that following a morality framework based on a bunch of presuppositions puts you in a special box (well, I don't accept it). Like, why am I forced to be sent to a meat grinder and kill people? Just because I'm not ultra orthodox something?
My raw data alone is terabytes, and it takes hundreds of GB sometimes to run very simple analyses. So there's no way I can have a local AI orchestrating the analyses locally.
But I realize some people have different kinds of data. So I'm interested to hear how exactly people use local models.
The point where it'd make sense for me is if someone makes a compact machine with 512 of unified memory in a couple of years and it costs less than a down payment for a house...
I'm curious how you think general prosperity can be achieved by the things you mention. Like, lay it out.
Some European making 3k/month net probably wept reading this.
It's a trend that started before the AI. Games went from niche to mass market. There're billions of devices - and potential customers. Mobile game publishers haven't been trying to make a "memorable" game for over a decade. It's all about A/B tests, retention, lifetime revenue, etc.
The same is true for many desktop studios. The recent Wolverine debacle is a prime example. Studios are making generic, "safe" games.
In summary, I think it's an industry problem that predates AI. The only difference between now and five years ago is that you don't have to rely on cheap human labor all that much to create a clone of a clone of a clone.
I don't know what kind of answer you're looking for. There's no soul and games don't have them.
You have some kind of subjective feeling of nostalgia (or something else) and want to pin it on AI-assisted development. That's real for you, but not objective.
Yes, but it's also rational for founders to sell a successful small studio when they can.
Then they release Pharaoh TW that nobody wanted, Shogun TW "remaster" that everyone hates, and failed in many other ways.
At this point, I hope Sega puts them out of their misery. I can't stand another decade of Warhammer without any proper historical titles.
> Although I haven't gone through an exercise of using AI to rewrite the whole company codebase at once, not sure yet how well that'll work.
Right, have you gone through exercise of having AI write an app in a language you don't know (inventing a whole web framework along the way)? Does that sound reasonable to you?
I've been out of web dev for a while now and forgot these people exist. Why would you even compare framework with a language? Why would you want an AI to build a custom web framework around Rust? Why would you want to never read the code AI writes? It's infinitely easier for me to have a conversation with AI about something I know and understand.
However, you can't compare them to long-range cruise missiles that are north of $1 million. The payload is much bigger and you just can't leverage cheap commercial engines.
It doesn't if you're fine with it not being worth much.
Idk why you think knee-jerking "social media" adds any substance.
Are they stupid and can't think for themselves? The Netherlands have strong democratic tradition and great public education system. Why would they be influenced by a foreign government? I always find it amusing.
With like a million bucks worth of tokens? Sure.
> Then I can port it to whatever hardware I like.
I think you're missing a point here.
How so? Just about any major manufacturer has hardware in the same price range.
Also, your model probably doesn't need like a lot of its knowledge to control a robot.