26 karma · joined June 18, 2020
Do you build an OpenXR application with Godot/Unity/etc and then build monado on your computer, and have to write some code using the SDK to launch your app in your target connected XR device? Or do you run Monado like a backgrounded server somehow and register compliant applications and hardware to it, enabling you to run them in the device.
I've always remembered the name 'BeeLine' but couldn't find that app again. The name ReadMe has been used for too many other things for me to link it to a lesser known e-book app.
The idea is that it allows you to verify and test logging, which is an odd concept but helps ensure that things are predictable and consistent.