409 karma · joined April 10, 2013
When I changed jobs, and started working for a company with much better work flows (and required more complex tech stacks), I ended up jumping to Sublime + Tower, and just using the terminal separately. On the blue-moon that I need a FTP, I fire up Transmit. Since I'm working off local hosts, then pushing my commits to Git repositories that are then served to Jenkins, (staging/beta builds vs production) I'm now never touching the server itself.
Coda is geared best for someone looking for a one app solution to a multitude of things. I think like many, I started with Coda and outgrew it and that's fine. Its a great place to start and does a good job of being accessible. Panic is renowned for its UI/Design and Coda certainly shows that.
I've still yet to fully embrace the nuances of Sublime Text even after a year of using it as my primary editor. Sublime is not a pleasant experience to configure.
So to summarize, Coda is a great place to start.
For casual gamers, the Mac App Store is more than vibrant and has the same update management that Steam has, and its decoupled from a parent application.
Games rarely have upgrade pricing, almost never need extensive permissions, and while quick updates can be necessary, the necessity of upgrades aren't as crucial as a productivity/professional application where one's livelihood may be tied to the updates.
Perhaps someone should partner with a popular VPN like PrivateInternetAccess or another major VPN, as it'd allow people to continue using the services they know and love, and keep some of the prying eyes away from their unencrypted traffic.
The Chromebook stack like a viable option for a very limited use case, likely offices heavily locked into the Google-sphere of web apps, whose daily operations primarily aren't design/production/development.
Any use case that previously involved Thin-clients probably could be replaced with Chromebooks, and deliver as good, (if not better) user experience. Places like large etailers that use almost exclusively browser based applications (inventory / order management, CMSes, shipping services) could easily go this route.
Example: https://github.com/mozbrick/brick-menu/blob/master/index.htm...
It looks like the library is pre-pended with a bunch of brick elements, based off its Minimal-markup Web Components.
They really do a bad job of explaining this on their brick page as right now, looking at it you'd assume its just yet-another-front-end-framework. Its not compelling (yet), but still of interesting.
https://hacks.mozilla.org/2013/08/introducing-brick-minimal-...
It's become part of my daily work flow. For the price and time saved, I can't recommend it enough.
Its on my list with ColorSnapper (another small dev made utility), between the two, I rarely take screenshots anymore. I find it more useful than browser plugins as often my rendering issues are with old browsers that lack such utilities.
As it stands: the service seems to bring nothing to the table agains the stores (Apple, Amazon, Google) or streaming services (Beats, Spotify, Rdio) or indie artists (Bandcamp).
For iOS / OS X users, if you're using using an iOS device + OS X computer, you're able to carry over conversations and even e-mail between devices in iOS8 + OS X 10.10. It sorta eliminates some of the necessity of having a keyboard for your touch screens.
This may be useful for testing but even when I'm doing development, (and we have a fistful of devices) I'm rarely using the keyboards and with the limit of 3, it wouldn't really be enough.
The most revelatory statement was the inherited job networks that that the disadvantaged white males had over the other children.
Side note: The bottom of the page has a few interesting choice quotes: For example: ""Think 10X, not 10%. Global scale is available to just about everyone. But too many people are stuck in the old, limited mindset."
Sounds like they're describing a certain rival who only owns a fragment of the mobile OS space.
Picking a project and assigning it a tech stack is the best way I've found. Simply doing tutorials for the sake of tutorials takes superhuman dedication. My motivation grew also in parallel with the work conditions spiraling downward.
Long story short, I scored a job oodles better than the horrid job and make significantly more, and have happy coworkers and bosses that care. Plus, I've picked up a lot of skills here which I'd never been able to at my crappy job.
wikipedia: "In order to be effective as an insecticide, diatomaceous earth must be uncalcinated (i.e., it must not be heat-treated prior to application)[13] and have a mean particle size below about 12 µm (i.e., food-grade – see below)"
Its used occasionally for deworming people and considered a low risk insecticide. Just because you can eat it and it has some benefits in use cases doesn't mean you should consume as much as you can. Its the classic vitamin snake-oils sales pitch, "X is good for you thus more of X must be better for you"
While it'd be nice for Google to explain why he was banned, it already sounds like he understands why he was banned but he had a chance to grand-stand so he's on his soapbox.
That particular rep left me alone after that. I've received two phone calls since, to which I said, "I live in a yert in manitoba now" and the second call I just hung up. I still 9 months later receive occasion break up letters from comcast, asking me to come back.
I was curious and tried his live demo URL. and I used OS X's built in screen capture while using Chrome. The screen capture worked, no special tricks needed. I didn't see any visual degradation between my screen shot and the original.
The long and short of it is his DRM did not work.
Also interesting: Animated Captcha is said to be harder and easier to crack at the same time. http://phys.org/news/2012-02-stanford-team-animated-nucaptch...
What's interesting is Nintendo also made the GameCube GameBoy Advance attachment much later
The original e-mail complaint doesn't exactly cast the complaint in the best light as the customer makes an unreasonable demand and devolves to childish insults (although it does appear they were frustrated when they unable to reach KlearGear). The KlearGear response seems responsible given the circumstances...
http://www.ripoffreport.com/r/KlearGearcom/San-Antonio-Texas...
Any immaturity by the customer pales to the decision send them to a claims department.
Rarely do the reblog sites add much other than op-ed commentary to original news item and it'd save me time when someone sends me a link to a news item to root out the source.
Game devs aren't entirely to blame, Humble Bundles were not always weekly in the past, and they now run three separate bundles at a time.
I've bought more games from humble bundles than I ever will play (My steam account ballooned to 300+ games). Early humble bundles often featured more closely curated content, but due to the frequency, the quality was bound to slip. I find myself less interested.
Originally the humble indie bundles were a fantastic vehicle for me to find quality games that I'd never known about. I'd rather pay $10 for one game I will want to play than $6 for 10 titles I might play.