Perhaps my usage is basic in this way - I've never had an issue with using the iOS app as it is.
603 karma · joined May 15, 2018
Perhaps my usage is basic in this way - I've never had an issue with using the iOS app as it is.
You had apps like Konqueror (web browser, file manager), KMail (email client), Kompose (music score editor), KImages (later rebranded to Krita), and KDevelop (software dev IDE).
Modern KDE apps dropped the 'K' prefix and moved to a more recognizable scheme, like: Falkon (web browser), Dolphin (file manager), and Okular (document viewer).
As you can see, its now a mix of whether the app keeps the 'K' in the name. Some do not.
What you're looking for is something more like SyncThing: https://syncthing.net
Some popular examples of this;
1. Baldur's Gate 3: It has Verified status, but the community unanimously agrees that the performance is very poor around Act 3, and makes the game nearly impossible to finish on Deck.
2. Spider-Man 2: It had Verified status at launch, but performed poorly in terms of graphics and visuals. It was recently downgraded to Playable status, meaning you have to change the graphics settings to comfortably play the game.
Personally, I think Valve's definition of Verified [1] is too vague. The 4 criteria don't actually mention anything about graphics or performance - it only says it should have "good default settings". What does that actually look like when you play it? Additionally, how much of the game is tested when evaluating those settings?
Valve doesn't actually advertise the process of how the badge is assigned, that I'm aware. Is the game 100% completed in evaluation? What percentage of input is there between Valve and the developer? Are certain publishers or developers given any bias or leeway? That part is still opaque to the end-user.
I think the Verification process is a good first cut at standardizing PC specs, where before there weren't any. But it can definitely be improved.
This is a big claim, is there evidence for this? I'm an end-user, not a developer, but there are plenty of games in Unknown status. I would assume that should be the default, not Verified.
I can see an argument that Valve has incentive to have flagship games get that Verified badge, but there is also precedence for them downgrading popular games after launch. For example, Spider-Man 2 recently went from Verified to Playable (rightfully so, in my opinion).
I've mostly given up on traditional PC gaming. I have a Nintendo Switch and a Steam Deck. I use the Deck occasionally to play games that aren't available on Switch, but otherwise the Switch is preferred, because it enables social interactions so easily.
Now that I'm reaching mid-life, I cringe at the thought of taking time off work to play a game. If it means that much to you, more power to you. Apparently I've separated from the hardcore gamer scene.
I've never used Omnivore, but the feature-set mentioned in this price change announcement aligns very closely with Readwise Reader, which plans to _increase_ pricing over its current $95/yr, after it leaves beta.
I think the expectations of read-it-later apps are increasing, and with that comes cost.
Some features I like: tagging, smart folders, PDF previews, note linking, and the fact that I can drag-drop nearly anything into a note and store it there. You can also access Notes in a browser at iCloud.com.
All for free, built-in!
I highly recommend reading Steve Gibson's notes on Passkeys from his Security Now! podcast episode #870: https://www.grc.com/sn/sn-870-notes.pdf (p. 10-13)
For context, Gibson developed, and completed, an entirely secure and working solution to the problem Passkeys aims to solve, called SQRL (which I argue is better than Passkeys in a few ways). He is familiar with this problem space, and explains Passkeys in a straightforward way.
You can find this full podcast episode on Twit.tv: https://twit.tv/shows/security-now/episodes/870
You can also find a full text transcript of the episode, transcribed by a human - by hand, here: https://www.grc.com/sn/sn-870.htm
I think it’s a good selling point, because there’s no de facto app for transferring files between all 3 major operating systems. I’ll give it a try on Steam Deck.
The FAQ implies this purchase is in name only, so far, unlike the Sprint purchase. No immediate change in cost or support.
T-Mobile's security, however, I am not comfortable with.
I'll be keeping my eye on other MVNOs, but how long until they're bought out by the competition?
It was so player-friendly, that it underperformed for much of it's 4 years, and ultimately shut down in November 2022.
It was unfortunate that mobile gaming is in the state that its in, but Nintendo had some good ideas in the mobile space.
I agree, "Play" is very generic. But I thought the name "Play Store" had become ubiquitous among Android users, even non-tech-savvy ones.
By now, you'd think we'd have reached a minimum viable quantity of products that have been ubiquitous for so long.
I suppose its cool if you run a riced nix environment, and you only want command-line tools. Or its cool for people who don't want to run the dedicated app or browser version.
In my experience, having tried a few different clients in the past, they sometimes fail due to changes on Spotify's side. I don't know if that situation has changed in the past few years.
There's an official one by Apple, Tracker Detect [1], but I've heard that some third-party apps perform better [2].
I have no personal experience with any of them.
1: https://play.google.com/store/apps/details?id=com.apple.trac...
I don't use Windows at home, but I imagine there is a similar toggle.
https://www.google.com/search?q=site%3Anews.ycombinator.com+...
Ranging from simple updates like hours, address corrections - to more human-oriented updates like "The end destination point is about 500 ft off from the actual location".
I believe someone really is looking at them and correcting them.
The audio directions are much clearer - e.g. "Go through this light, and at the next one turn right".
The integration with Siri and CarPlay is very handy - e.g. "Hey Siri, get directions to Bob's house".
And the traffic data is noticeably better in the last year.
Disclaimer: I live in suburban U.S. - I've heard less good things about AM in rural areas.
On top of that, the default behavior is to stop downloads while playing a game. You can change this in the settings, but at a significant performance hit.
Re: The 'just works' - In handheld mode, all Steam Verified titles have 'just worked' for me. Docked mode is a different story, because no game has automatically switched resolution automatically. You need to set the Native resolution mode on a per-game basis.
Additionally, there is always a chance that an unverified game you're looking for will not work very well on the Steam Deck - be it control-wise, graphically, or some other reason. It is not as 'plug and play' as a traditional console, but the device continues to get better over time with updates.
My typical usage is:
* Go to Home page * Add highly relevant videos to my Watch Later playlist * View the videos from Watch Later, like/dislike as appropriate * Rinse and repeat
I'm trying to give Shorts a shot. I particularly like them for viewing podcast shorts, but I've noticed the suggestions are taking a longer time to give me 'relevant' videos. Some of the Shorts are totally random, while others are from my Subscribed channels. I make sure to like/dislike as appropriate, and I've noticed a slight improvement in a week's time.
Brave for Mac is not Webkit-based. It is Blink and V8.