49 karma · joined May 6, 2014
No open-source plans although I might open source some bits I made for it.
It’s still early days (just recently added support for multiple pages), but it already covers plenty of use cases.
I’d love to hear if you have any thoughts or feedback.
I might need time-picking it soon so I might add it.
Cool! Agreed, although I do a lot of iteration in the code at later stages I find it useful for exploring different style options and setting a general design direction at the beginning. Indeed, it's much easier to not have to worry about design when you're on a coding mindset.
Exactly, that sounds like a good plan!
You can't even know if you're going to live until retirement so you might as well enjoy life now while you can and have the energy.
About the pricing model, I've been thinking that I would just provide a single plan with unlimited lists, to keep things simple. Now with the signup-less trial I think providing any kind of freemium model would be overcomplicating things. What do you think?
I'm glad you like it and that it works well for you. Note that the mobile support was just a quick work around, mainly just for reading the lists. Ideally I would implement gesture based actions, and hide the icons to free up space. Something like Clear, which is very nice, and is actually the one I use on my phone (just for the grocery list).
About your concerns: a) what additional features specifically? b) That's really up to you, although my objective is to make something that you do want to pay for. c) Hopefully not ;)
Honestly, I made it for myself initially, I'm the only active user right now (so there goes the social proof), but for that reason alone I don't plan to take it down any time soon.
Still from the very start I've always played with the idea to charge for it (maybe something like $2/mo at least), and that's the reason I recently polished it and released it. I didn't want to bother integrating a payment system and have no one use it, so that's why it's free now, just testing to see if there is any interest (thanks for yours!).
So from what you say I'll ask you, would you pay $2/mo (or even 1) to use this? Do you think there could be a potential market for it?
P.S. Pro tip: You can import your text lists by pasting the text on a new list. Not fully developed yet though, only works when pasting at the end of a list.
First note that as stated in the About page, this was a personal project. As such I designed it the way I thought was best for my own use, having a free take on what my ideal UX (including shortcuts) and styling would be.
Marking a todo as done is a two-motion action: hover over the todo, then click the checkmark (assuming you see the checkmark).
Unless you can move your cursor telepathically I think hovering is a part of the clicking motion. The mark will appear if you hover it from the left, no need to hover the text. Besides all of those actions can and are mostly done with the keyboard.
The transition to the done section could be smoother as well. I didn't actually notice what I'd clicked for a moment - took a bit of analysis to figure out that I had marked one as complete.
I do agree that the done transition could be improved.
I can make blank todos. Maybe someone, somewhere, would like to make blank todos - for the other 99.99% of your users, this is a bug. ... Pressing the left arrow at the beginning of a todo takes me to the previous todo (bug?).
That's intentional. One of my guiding principles when making it was that it should work just as it were a plain text file.
Also, I can't move between the done and not done sections with the arrow keys.
That one would be a bug indeed.
The text is difficult to read (which seems important to a text-based todo list).
On the machines I use it the text is readable and looks better that way, but I agree that the light weight could not be the best for all setups.
The entire interface is almost invisible.
Apart from the previous point, another guiding principle was that the main focus of the app is the content –the to-dos–. That's why the UI is lighter, and most of it disappears when you don't need it, to let you focus on the content.