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inexcf

224 karma · joined January 19, 2021

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inexcf··on Insects don't swarm at LED lights
For a game i tried to model the behavior of our eyes in the dark and read up on a lot of that stuff. Not once was there a suggestion of jumpy vision. And that is also not my experience. In low light things begin to smudge, lots of ghosting the further in the periphery of your view they move in.
inexcf··on Pi Is the Last Harness
All this shilling and promoting a "software factory" and you decided to write it in javascript. I won't infect my repos with an npm mess.
inexcf··on Revolut down as users report app not working
Ah okay, so your pedantry about it being USDC and not Bitcoin was unnecessary and "it exists and you can use crypto to pay" is in a made-up fantasy world where you can in fact do that.

Like can you pay with crypto at a Stripe POS when the infrastructure goes down? Or was this just completely irrelevant?

inexcf··on I love software rendering
The point is that the look is not inherent to software rendering. You're misinterpreting this as some kind of denial of historical association. You're own quote there identifies texture filtering as the difference. Explaining that you can get those sharp textures with hardware acceleration, isn’t “pointless nitpicking.”
inexcf··on I love software rendering
This is ridiculous. He explained it perfectly and he was right stating that it has "nothing to do with software rendering". The fact that people specifically chose to do it differently on hardware makes nothing about what the article mentions specific to software rendering. Otherwise if you do the smoothing on the CPU you have to call it a hardware renderer now to be consistent.
inexcf··on Bitwarden Dual License Model
Well seems like Bitwarden is dying. A clear move towards enshittification. I was fine with the premium subscription existing while i was self-hosting Vaultwarden, but now every step seems to make that worse. Now new features will be under the commercial license an everything else will be slowly neglected. Time to jump ship.
inexcf··on Your Right to Privacy Doesn't Disappear When You're in Public
Ironic that this is hosted on a site with a blatantly illegal cookie popup. Not gonna read that shit.
inexcf··on DeepSeek Harness Desktop for macOS and Windows
Weird. I don't use the official harnesses by OpenAI or Anthropic but with all others i tried there wasn't a single one that hides any of that. What harnesses did you compare to?
inexcf··on OpenAI: Tomorrow we are re-opening the Pro $200 subscription
Factually wrong. I mean how can 20x be about 5h usage when 5h limits were not part of the Pro plan for a long time.
inexcf··on 9 Ads per Minute: FIFA Cup 26 – "the price of the beautiful game"
That's missing the point, or supporting it. That is brand recognition/knowledge and not a factor in decision making. Knowing three tire brands doesn't tell you if i would buy any of them because of their ads. Personally i never bought tires, mine just are whatever "Mercedes Original" branded ones the car comes with. If i had the need to buy new ones i would get some recommendations. I would not go "I'll buy X because i saw the name a few times". It's hard to think of any buying decisions i make where ads could matter. When i buy a phone i decide based on features with the highest priority being that it runs GrapheneOS. When i go shopping for clothes i don't look at the brands at all, and i avoid any pieces with visible branding on it. I can't think of a point in my live where i picked some product because i saw it or the brand in an ad. The subconscious part is so hard to measure and disprove but it is just as hard to prove it works as advertised. Ads might make you remember a name, but i am questioning how much that affects my buying decisions, especially when it makes me trust the brand less when they have to fill every ad slot for people to even talk about them.
inexcf··on 9 Ads per Minute: FIFA Cup 26 – "the price of the beautiful game"
I doubt it is brand recognition and more an abstract kind of marketing you mean. Esoteric word of mouth.
inexcf··on 9 Ads per Minute: FIFA Cup 26 – "the price of the beautiful game"
And homeopathy works because people pay for it.
inexcf··on 9 Ads per Minute: FIFA Cup 26 – "the price of the beautiful game"
I specifically avoid products i see ads for, cause the product can't be that great if it needs obnoxious advertisements, so the effect is more than subconscious. Now, i don't see many ads cause i block all of them where i can and roadside advertisements are not allowed here in Germany, but even if i was, i am of the opinion that the effect of this subliminal manipulation is severely overstated by the people selling ad space. I think the idea that i would buy something just because a company writes their name everywhere is ridiculous and as far as i know studies show that the effect on buying decisions is basically not measurable. I think the entire value in advertisements is just more people in general knowing of a brand.
inexcf··on Heretic removes restrictions from language models
I did that exact thing with GLM-5.3 from Z.ai with a chinese IP Camera. And i did not have to trick it in any way.
inexcf··on Show HN: Snapdrop: Instantly share files between devices. No setup, no signup
Why does this look exactly like https://pairdrop.net/ ?
inexcf··on Why getting your hands dirty is good for you
Is there poop in nature? Well, does a bear shit in the forest?
inexcf··on Ambient CSS v3 – Blender meets CSS
Nah, this one stops you while you are scrolling and only lets you move on if you stop for a moment.
inexcf··on Ambient CSS v3 – Blender meets CSS
God this site has atrocious scrolling behavior. Allowing me to scroll halfway to the next "page" but then forcing me to stop scrolling and start again to get to the next one made me close the page half way through.
inexcf··on Fastpotify
What about egui and wgpu is not native? Those are both generally what is considered running something natively. Both even mention running "natively" in their descriptions.

I guess what you mean is "OS-provided controls". In that case, ye that is not what this is.

inexcf··on Tell HN: PayPal blocks GrapheneOS
What requirements does it not follow?

>(root)

GrapheneOS is not rooted.

inexcf··on Twitter Viewer – View Twitter Without Account
Nah, Cell Broadcast has a lot less overhead since it does not have to do any routing or delivery confirmation and such. The load does not scale based on recipients which makes it far more reliable during an emergency.
inexcf··on OpenAI: GPT 5.6 Sol price reduction (until at least Nov 21)
Pretty weird when the moon is as much between earth and sun as the earth is between the moon and the sun.
inexcf··on Felony charges for citizen deleting phone data at US Border
Point 1: I said "to an extent" but i concede that it is nowhere close to 10%, but isn't murder state law? The FBI does not step in for that or does it? And the homicide clearance rate has dropped to 50% (72% in 1980) in recent years, for half of the murder nobody is ever held accountable.

Point 2: I was thinking that the most heavily armed private citizenry counts as "private security". More guns than people. Also far more private security guards than cops. To me that is exactly what "private security everywhere" looks like.

Point 4: To be honest i think point 3 actually applies to any place anywhere. Someone who knows the local police gets away with far more shit in my small german village. But "doesn't apply to anyone who is white" clearly is a sign of lack of rule of law. Laws should be race-independent and statistics show that in the US it's anything but.

Point 5: No chaperone-level warnings, but the UK, Canada, Germany, Australia, Japan all issue standing travel advisories about US gun violencem, the UK literally tells citizens "try not to walk through quieter areas alone, especially at night." And there were recommendations i got against business travel to the US especially with company issued equipment.

I mean, man, currently the US is not looking good from my point of view. I have a bunch of american friends who say immigration and everything else is ruining Germany. But looking at the stats it's looking quite okay:

Germany vs US: - Murder: 0.91 vs 5.7 per 100k

- Rape: 14 vs 40 per 100k

- Violent crime overall: 253 vs 380 per 100k

- Murder/homicide clearance: ~95% vs 50%

- Private security guard to police ratio: 0.9:1 vs 1.9:1

- Police killings: 10 vs 1100 per year

- Incarceration rate: 67 vs 600 per 100k

The highest incarceration rate in the developed world, ~4% of the world's population, ~25% of its prisoners. Are Americans just incredibly prone to being criminals? No. The crime rates above show the violent crime gap is ~1.5x, not 9x, and property crime is comparable or even lower than Germany's. ~95% of convictions are plea bargains extracted under threat of a "trial penalty", hundreds of thousands sit in jail pre-trial because they can't afford cash bail, and sentences run far longer for the same offenses. The US locks up 9x more people because it chooses to, not because Americans are more criminal. A state that imprisons its own population at Cuba and Rwanda rates while half its murders go unsolved, sells bail to the highest bidder, and runs on guilty pleas instead of trials. I would not correct anyone if they told me the US was not governed by the rule of law.

inexcf··on Felony charges for citizen deleting phone data at US Border
Man while reading your points i was thinking your last sentence will be a sarcastic note that implies that these points all do actually apply to the US. Of course the US as a whole is not comparable to other parts of the world where these points absolutely apply but points 1,2,4 and 5 seem to apply to a significant extent.
inexcf··on Woman in Brazil enslaved for 55 years by 3 generations of the same family
"last country to abolish slavery" vs. "last country to practice slavery"
inexcf··on Apple sues OpenAI, accuses ex-employees of stealing trade secrets
> The reason the 30% rate is sustained though IS the abuse of market power with the PMFN clause, which ensures that competitors cannot price lower.

Steam's official price parity policy applies only to Steam Keys, which are free to generate and cost Valve nothing. The actual written rule, from the Steamworks documentation, says: "It is important that you don't give Steam customers a worse deal than Steam Key purchasers." It even allows discounts at different times on other stores, as long as Steam gets a comparable offer within a reasonable period. There is no written policy preventing a developer from selling a separate, non-Steam-key version of their game cheaper elsewhere. The claim that Valve informally enforces broader price parity beyond Steam Keys is the unproven allegation at the center of the lawsuit.

And the broader claim, that lower commissions would lead to cheaper games for consumers, has already been tested and disproven. Epic exclusives like Borderlands 3, Control, Metro Exodus, Phoenix Point, and The Division 2 launched with no Steam version at all, complete pricing freedom, and a 12% commission. They were all priced at full retail. The hypothetical £35 game you describe has been possible for almost a decade. Nobody has produced it because developers and publishers set prices, and they choose to maximize their own margin regardless of what the platform takes.

> We will give you free matchmaking - just not for players who have bought on another platform, so if players buy on another platform they can't play with their friends.

Steamworks matchmaking requires a Steam account and Steam does not force developers to use Steamworks. This is how every platform-specific networking layer works: Xbox Live requires an Xbox account, PlayStation Network requires a PSN account. They offer a free matchmaking service if you want other platforms use other platforms. But i guess it is because of:

> Everything else is an attempt to stay the primary shopfront.

Yeah this sounds a lot like:"How dare they deliver a better service in the pursuit of user retention."

> taking payments, serving games, having refunds(!) and adding a chat panel isn't big and complicated in 2026

This lists surface features and ignores the infrastructure: global CDN serving petabytes of downloads, payment processing across dozens of regional payment methods, fraud prevention, Workshop mod hosting, cloud saves, anti-cheat, regional pricing tooling, Proton development, Steam Deck compatibility, discovery algorithms. But the real test is simpler: developers are not forced to use Steam. If the value were as thin as claimed, the lower-priced competitors would be winning. They are not.

inexcf··on Apple sues OpenAI, accuses ex-employees of stealing trade secrets
> 30% was set when they were handpicking every title ... they could legitimately replace a publisher taking 60%

The "handpicking" era was a walled garden developers spent years protesting. Greenlight was a direct response to developer demands for openness. The "slop" you complain about is what developers asked for. Valve then built discovery tools (reviews, curators, personalized queues, Next Fest) to handle the volume.

> they whittled away the value they provided time and time again

Since 2003 Steam added multiplayer matchmaking, cloud saves, Workshop, Proton, anti-cheat, Remote Play, game recording, Steam Families, regional pricing, refunds, the Steam Deck/SteamOS ecosystem, and ongoing VR investment. The effective commission dropped to ~24% for successful titles through tiered reductions. The rate went down while the platform expanded massively. That is the opposite of whittling away value.

> leaving a skeleton crew to run the ship

Valve grew from 78 employees in 2003 to ~550 today. Revenue per employee is high because the business is efficient. A company "extracting every dollar" does not fund Proton to make Windows games run on Linux at its own expense, develop VR hardware, or sell the Steam Deck near cost.

> gamers villainize Sweeny for being the person that they think Newell is

Sweeney himself explained the difference in 2019:

"It's nearly perfect for consumers already... There is no hope of displacing a dominant storefront solely by adding marginally more store features or a marginally better install experience. These battles will be won on the basis of game supply, consumer prices, and developer revenue sharing."

https://www.pcgamer.com/epic-ceo-the-only-way-to-displace-st...

He admitted Steam was already an excellent product. His conclusion was not to build something better. It was to buy exclusivity and remove games from Steam, forcing consumers onto a store that lacked basic features for years. Epic spent $444M on exclusivity deals in 2020 alone. It wasn't an affinity for some gabe cult that consumers rejected Epic but because Epic offered them fewer choices and a worse experience.

> make $1,100 PS4s as a side hustle

Valve sells hardware to establish new platform categories, not as high-margin "side hustles." Valve's hardware strategy has always been about expanding the Steam ecosystem, not milking unit margins and current hardware shortages fucked them.

inexcf··on Apple sues OpenAI, accuses ex-employees of stealing trade secrets
1) This is a legit point although i don't see Valve as a big problem in that area. They invented lootboxes but refused to be as bad as others who followed them. Today with valve these things are restricted purely to cosmetics.

2) is weak. The 30% rate was set in 2003 when Steam had zero market power and was identical to the rate used by Apple, PlayStation, Xbox, and Nintendo. Valve later added tiered reductions (25% above $10M, 20% above $50M), bringing the effective average to ~24%. The rate moved downward while the platform added massive infrastructure: free multiplayer matchmaking, cloud saves, Workshop, Proton, anti-cheat, global CDN, refunds, and community tools. The 30% buys far more today than it did two decades ago.

Developers can also generate unlimited(or i think now limited to some ratio of steam sales) Steam keys and sell them anywhere else with Valve taking 0% commission. If valve were extracting monopoly rents, this escape route would not exist.

The actual lawsuit targets the PMFN price parity clause not the commission itself. And on PC, which is an open platform where Epic's 12% store gained roughly 3% share in seven years despite hundreds of millions in investment, the monopoly framing falls apart. That 12% is also based on EPIC using lots of anti-competitor and anti-consumers tactics and using Fortnite money to prop up the store.

inexcf··on Just Pay the Subscription
>As I said in a different thread[0], the fact that some subscriptions are predatory doesn't mean subscriptions are necessarily predatory.

"Some" is doing a lot of work in that sentence. Subscriptions are structurally designed to extract payment for non-use. the whole point of the model is to be predatory.

You pre-pay for some allotment of resources but get nothing back for unused resources. And the main profit comes from the gap between what you paid for and the actual usage. And that's just in the best case scenario there the company is not running at a loss just to squeeze you later even harder. The entire model only works if people throw their money into the void.

If a provider genuinely wanted to cover the costs my usage imposes on them, they would bill me for usage. That's the honest version: you used X, here's the bill for X. Instead, subscriptions deliberately decouple what I pay from what I consume, and they always decouple it in the vendor's favor, never mine. I never (well i think Kagi[0] actually is different, one outlier) get a refund for the month I didn't watch anything or the API calls I didn't make.

[0]: https://getlago.substack.com/p/why-kagi-launched-no-use-no-p...

inexcf··on We found a bug in the hyper HTTP library
By that definition, every write() call that doesn't check for EAGAIN is a concurrency bug you're racing the disk controller. The term stops meaning anything.
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