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joshwprinceton

450 karma · joined February 25, 2009

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joshwprinceton··on New Yorkers Want to Know More About Canada's Marijuana Industry
Cannabis is the next big market for tech -- get involved and learn more! :) Some great YC cannabis companies coming up including Transcend Lighting!!
joshwprinceton··on Activists Urge Clinton Campaign to Challenge Election Results in 3 Swing States
It's a strange one indeed
joshwprinceton··on Activists Urge Clinton Campaign to Challenge Election Results in 3 Swing States
true, sry
joshwprinceton··on Ask HN: change username
dont wanna lose karmaz :(
joshwprinceton··on “Future, can you hear me now? Good.” Death of the ‘phone’ company.
I'm not advocating for 'capping' data plans, I'm applauding the company's focus on charging customers by data plan instead of their call/text usage. As an aside, texting and phone use are not 'capped,' in the way you are defining it.

I also don't think this is Draconian by any means, it is a pay-per-use model...is github's pricing model Draconian in your view?

joshwprinceton··on Show HN: TheElevatorGame.com results
It sounded good in my head...I guess the results showed that having two lobby buttons was not the right way to go! Glad to hear you support the redesign :D
joshwprinceton··on Show HN: TheElevatorGame.com results
i cant respond to your note directly, but true, a further experiment could be done to analyze how much of an effect the gamification had, but the existence of the effect is clear
joshwprinceton··on Show HN: TheElevatorGame.com results
this is accounted for towards the end of the blog by way of insisting on the importance a real-world use case experiment and determining how people adjust to the configurations over time
joshwprinceton··on Show HN: TheElevatorGame.com results
We have the session lengths in terms of time as well -- all the data is on git
joshwprinceton··on Show HN: TheElevatorGame.com results
haha of course, thanks for the active commenting on the last thread! i think that's a good example, but it seems pretty clear that your hypothesis was correct :D
joshwprinceton··on Show HN: TheElevatorGame.com results
hey steve, first off - thanks for reading the whole way through and in such detail. i completely agree that there are more important matters in the world. the real point of the piece is at the end when i talk about the importance of evaluating all the experiences that you encounter and how you approach the design thereof. the dollar value may not be the most scientific of conclusions, but just trying to give a tangible sense of what the effects are. it's also somewhat light-hearted, in case that wasn't clear.

in terms of further pursuit of the project, didn't have any plans for the buttons in particular except to underscore the importance of user experience design

joshwprinceton··on $1B of TSA Nude Body Scanners Made Worthless By Blog
most ptz ever?
joshwprinceton··on Beautiful Buttons for Twitter Bootstrappers
this is AMAZING
joshwprinceton··on World Clicking Championship TheElevatorGame.com (and experiment)
is there a way I could have disabled that?
joshwprinceton··on World Clicking Championship TheElevatorGame.com (and experiment)
what is tiny tower?
joshwprinceton··on World Clicking Championship TheElevatorGame.com (and experiment)
The app is primarily for data collection, the next post will explain everything
joshwprinceton··on World Clicking Championship TheElevatorGame.com (and experiment)
Lol, genius!! Wish I saw that before I put mine up :D, not the same, but pretty funny
joshwprinceton··on World Clicking Championship TheElevatorGame.com (and experiment)
I just posted a quick description on this thread -- it's both a game and experiment
joshwprinceton··on World Clicking Championship TheElevatorGame.com (and experiment)
What is this you ask? a) it is a strangely addictive game b) it is an experiment for a blog post I'll be writing on user experience design -- particularly around offline IA. Some more info here: joshrweinstein.com
joshwprinceton··on Turn your idea into an experience - Part 1
Ooo, good point!
joshwprinceton··on Turn your idea into an experience - Part 1
Yup, communication I think is separate from UI (sort of in between UI and IA), it's going to be its own post entirely, I think it is incredibly, incredibly important and can only really be done after getting your hand in users' hands or really understanding the points of confusion (which is hard, since you know what your product does and how to use it)
joshwprinceton··on Turn your idea into an experience - Part 1
Thanks for the feedback and good point. I'm actually kind of torn on the importance of design. I think the sentiment is that you are competing with designs of the popular sites that people already use (e.g. NYT, Google, Facebook, etc.), but I think that people are fine if things are rough around the edges -- even if they moan and groan. As I said, though, it ultimately all needs to come together.
joshwprinceton··on Instead of SOPA, why didn't they just...
Haha -- well if the problem is in the domain of the internet, might as well go to the people in the internet world, no?
joshwprinceton··on On Anon -- To be or to be anonymous
thanks mike lol
joshwprinceton··on Learning the hard way: Moving from NYC to Palo Alto and back in 1.5 months
Good call, Z is the man
joshwprinceton··on Learning the hard way: Moving from NYC to Palo Alto and back in 1.5 months
I don't think so
joshwprinceton··on Learning the hard way: Moving from NYC to Palo Alto and back in 1.5 months
Agreed don -- the contract was effectively worthless in terms of 'binding nature' -- more along the lines of unprofessionalism and commitment
joshwprinceton··on Learning the hard way: Moving from NYC to Palo Alto and back in 1.5 months
Major lesson learned -- getting investors and advisors doesn't get you a good CTO
joshwprinceton··on Learning the hard way: Moving from NYC to Palo Alto and back in 1.5 months
All valid comments -- I think that ultimately team is the most important, followed by product, which is why I moved, and we were basically doing a reset. We had stuff without him, but I wanted to build the company around him/me rather than the team we had...but agreed in part, for sure
joshwprinceton··on Learning the hard way: Moving from NYC to Palo Alto and back in 1.5 months
We had a few tech people and were building on a platform we thought was stable...it wasn't and that's what motivated me to try and find an A+ player. That's definitely a lesson learned for the future though, so agreed
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