Can you tell apart founders who sponge up advice vs those who are doomed to learn on their own? I suspect the answer is conversational resourcefulness (http://www.paulgraham.com/word.html) but wonder if you have more to say.
42 karma · joined February 20, 2007
Can you tell apart founders who sponge up advice vs those who are doomed to learn on their own? I suspect the answer is conversational resourcefulness (http://www.paulgraham.com/word.html) but wonder if you have more to say.
I never understood why people were put off by his favoritism to those tools. ACS was all about page flow and user experience, and in that department, got it right more often than not.
It is far from my area of expertise, but the Wikipedia page about this looks very useful. It cites a bunch of wicked smart people. http://en.wikipedia.org/wiki/Web_crawler
If you just want to suck down a bunch of pages, then there's nothing wrong with wget.
What did you have in mind?
"Upon qualifying, as described above, the Participant is required to submit within one (1) week for judging a description of their algorithm along with all source code. The Participant warrants that the source code is either fully or substantially developed and functions or will function as represented by the description. Failure to deliver both the description and source code within one (1) week will disqualify that entry and additional qualifying entries will be considered."
I did not realize squaring an adj matrix tells you what it does. Thanks for edjumacating me.
Did you go past f2hops? Seems like 3 would be reasonable and predictive. Since 1/2 of your tree is so small, and there were 12k nodes in the tree, that suggests to me a pretty easy task. Do you agree? It would be interesting to see if PCA or LDA pick the same features as the decision trees did. Just a click away in Weka, after all.
(An aside, and neat hack: Buddy of mine just walked in and saw the document on my screen. He saw the decision tree and said, "I remember those. In grad school I printed out decision trees as C if/else statements. Part of running my decision tree was a call to gcc.")
On a related note, I was surprised to discover that "say" works over remote logins. Try "ssh some-mac say hello world". Good for Halloween.
I always thought that's one reason his games are so clever. You get better data out this way, too. Seems perfectly legit to me.
That paper is 10 years old. As I'm sure you can imagine, there have been improvements in the field since then. To be completely honest, I don't stay on top of search applied to speech, but the keyword you want is "Spoken Document Retrieval" (SDR). Ciprian Chelba and TJ Hazen do cool stuff in this area; they are giving a tutorial at ICASSP this year SDR.
An aside. Both of these approaches use the fact that when you process speech, you essentially form a graph of words (or phonemes). Paths through the graph represent possible transcriptions. So, since graph is a denser, richer thing to search than the transcript, and we've got graph algorithms sitting around, there are neat tricks you can do to build a search engine index for speech...
I've recently been reading some interesting work that uses locality-sensitive hashing to search audio. The Google speech people are presenting a lot of it at ICASSP this year. See this post for more, and chase the links in their papers for even more: <http://googleresearch.blogspot.com/2007/02/hear-here-sample-of-audio-processing.html>
And there are other companies in this space, but they tend to center around US gov customers. Virage is one. It's owned by the Autonomy group, where, according to the article, the founder of this company used to work.
There's also Podzinger, a subsidary of BBN, which is another company that gets a lot of gov business. Podzinger runs BBN's speech recognition system on podcasts and videos, and pipes the output to a search engine: <http://podzinger.com/>.
I could go on... And if people are interested, I'd be happy to post links to some relevant papers and tools.
To my mind 2 interesting things are going on here. 1) The company appears to be thriving by applying 20 year-old stuff from the lab to a new problem, in apparently no special way. (And that's not a bad thing!) 2) They got an article in the NYT business section to talk about Hidden Markov Models. Although maybe that's not so surprising, since hedge funds have recently started speaking out about using machine learning.
I'm curious, why do you think that visual games are more likely to be successful? His question answering games seemed useful and engaging, too.
There must be great startup ideas lurking behind this idea of games and Human Computation. (Luis alludes to as much, with his tongue-in-cheek suggestion that the ESP game double as a dating service.)