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jxndbdbd

3 karma · joined July 17, 2026

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jxndbdbd··on Show HN: Clx – Compile Lua to Native Executables Through C++20
Thanks for the explanation!
jxndbdbd··on Show HN: Clx – Compile Lua to Native Executables Through C++20
Interesting project! I have not looked to closely at the source so forgive me for asking

- Are you doing a source to source or byte code to source transformation? - How are you beating lua performance, since the naive implementation of a dynamic language would require tons of tables with pointer chasing

jxndbdbd··on Show HN: Clx – Compile Lua to Native Executables Through C++20
My understanding of the original question is: what motivated you targeting C++20 instead of e.g. C++17