546 karma · joined April 18, 2012
I guess the lesson is that every body is different and you gotta find what works for you
Nitpicking, and for the price it's not bad
If hardware is good enough for this to be a practicality, we may be working in AR 100% of the time anyways, and depending on if you want to be remotely present with others, you just swap out your real environment for a shared virtual one. In that dream scenario, the glasses or whatever are high enough res anyways you'd rather use them to make virtual dynamic user interfaces than stare at a static 2d monitor.
It's going to be a long, long, long time before any of this happens but I'm guessing these are the kind of far-off things the author was implying.
Email prefill replies are a silly and relatively harmless example to make this case, but the point is every last button on every product we use is caked in this and we're realizing too late that metrics identifying what humans want often does not coincide with what humans want being good.
People may not say no as often, but one no can be very powerful. It's harder to say no. Billions of people nudged towards saying yes is not nothing.
Edit: and for the record, xcode is a 13.8GB install
Keep in mind that you'd be just as out of luck if you wanted to switch phones while traveling, like if your primary was lost or stolen. For that reason, I canceled fi immediately upon returning to the states and strongly caution anyone I know against fi for extended travel.
It's a deeper fundamental devil's cocktail of monetized attention + modern (intensely and immediately metrics driven) product development + our buggy brains. Any company who wants to make money from the attention of human beings will find the same extraordinarily rapid pull to extremism. That's what we click. Our brains love these extreme things. The companies are just molding themselves to our brains in real time.
So much of public discourse these last few years has been pulled towards these most base human bugs. Fear of the "other", violence, tragedy, banal comedy, sexual deviancy, cute shiny this or that, inspirational platitudes. Even worse, the content production itself is now being hooked up directly to the metrics creating a machine learning feedback loop spinning out of control.
Any company who wants to fight against this needs to sign up for public, immediate, and painful metrics hits. We saw this happen so directly with facebook last quarter. These problems are so fundamental that if one company tries to fight against it and turn back the dials, another won't and the company attempting integrity will flat out start to lose. Our best shot is to create completely different incentive structures. In the current overarching architecture of media and technology, this hell is the clear winner.
Conveniently, it maps key combos like ctrl+1 to make the screen dimmer it ctrl+2 to make the screen brighter. Definitely would prefer real keys though if they made a 15 inch with them.
Also by "license" I meant the "BSD + Patents license" as the Facebook writeup put it.
Even if we paint all of their actions in the most favorable possible light, and even if the clause is a paper tiger as some have claimed, it doesn't matter. This is not how open source should work. We should not have to debate for years if a project's license is radioactive. Especially individual devs like myself who just want to use a great tool. We should be able to just use it, because it's open and that's what open means. This is so much worse than closed. It's closed masquerading as open.
That said, having implemented this I can see why many services don't. It's an entire other case to consider when thinking about security, user experience, etc. and for many it could definitely be more trouble than it's worth. It's just a question of values if you make it a priority or not.
As far as your complaints about westerners not winning anymore, that's proof that the game is good, not bad. Westerners lost in BW as well. All it shows is that the winner of the game accurately reflects which player is more skilled. Korea has a decade and a half of infrastructure and training behind their SC2 players. This makes their players more skilled and makes them win. The period where westerners were winning consistently was just a blip on the history of SC before 1) KESPA players switched to SC2 and raised the bar for KESPA players, ESF players, and westerners alike and westerners couldn't keep up 2) before the game was figured out. It would attract more viewers if other nations could compete with Korea, but for that to occur either the game would have to be unfair or westerners would have to actually be as good as Koreans.
Finally, gaming as a whole changed. SC2 came out four years ago, before the rise of MOBAs. Honestly, MOBAs are just better suited to mass audiences as far as esports is concerned. SC2 is an brutal, unforgiving, extremely difficult 1v1 game. MOBAs are free-to-play team games. In SC2 you are a commander of units. In MOBAs you play a single actual character with a personality and style you can identify with. Life's lings have personality, yes. As do MarineKing's marines. But Insec's Lee Sin? Madlife's Thresh? Those are actual characters people can latch onto. League/dota also generate many more highlightable moments, whereas SC2 is more of a tug-of-war.
SC2 is falling into its rightful place among esports... as tennis. A difficult 1v1 game. MOBAs are football. I'll keep watching SC2 because I love it and it's a beautiful game. It's a better game than it ever has been, and the amazingness of recent tournaments is a testament to that. I just don't expect it to explode any time soon.
Also, while not achieving the cultural status it did during wings of liberty, SC2 is at least maintaining its audience if not slowly growing. That's more than most games 4+ years in. I don't blame the slowing of this growth on the game, or on blizzard. It's just that the times have changed.
I do believe dokku (or something else like it) will be the go-to in the future, but I think that's a ways off yet.
Plus the whole reason I did this is because I think there needs to be a way to introduce viewers to these streamers that go unnoticed. I think the effect of this is wholly positive.