Yes, you should avoid the manual memory management that necessitates writing them. But work with a team of developers fresh out of school and next thing you know your codebase will be brimming with this kind of busywork.
129 karma · joined July 13, 2017
Yes, you should avoid the manual memory management that necessitates writing them. But work with a team of developers fresh out of school and next thing you know your codebase will be brimming with this kind of busywork.
I think it's clear that he is specifically responding to the the overall soullessness of the technique - to animate without a human understanding of what is being animated. But as others have pointed out this is well before modern AI image gen and I have been corrected in that aspect.
"Would you?"
"Yes"
Awkward silence
From this I don't think it's difficult to extrapolate his feelings about modern AI image gen. But you are correct in that this is not a direct assessment. Appreciate the correction, thanks.
[1] https://www.indiewire.com/features/general/hayao-miyazaki-ar...
ZeroMQ, protobuf, and a little thought would go a long way at our org.
/rant
That said I was moderately upset by this Friday after carefully assembling a development container for a project at work. Guess I'll have to make something persistent somewhere if I don't want to twiddle my thumbs before each build.
Updating crates.io index
Fetch [> ] 0.12%Cannot for the life of me figure out where I read this.
MG is all about the samples and the breakbeats. Definitely not the chords, haha. But I do wonder how that factors in to mixing.
I guess it would also explain why the games I would write in 2011 on a netbook ran so smoothly on every other computer I tested them on, despite using the legacy OpenGL 1.1 API, etc. etc.
I'm new to this. Are we agile?
https://en.wikipedia.org/wiki/Gun_violence_in_the_United_Sta...
Unlike most platforms, Instagram cuts strait to the most depressing part: pictures. I've had enough with social media, and I envy those who never created a Facebook.