334 karma · joined January 10, 2026
Well that's funny because Anthropic published the "Persona Vectors"[0] paper last year and they show that we can already do that. It's not that simple of course because by doing that and deactivating the "evil" activation you also deactivate what they learnt during RL if I get it right...
I recommend checking papers from Datalogy, Nvidia Nemotron, Ai2 (Ollmo, Tulu, ...) and the recent model from Aleph Alpha if you want to learn more.
At least their support helps the open-weight ecosystem.
Edit: I want to add that you can see Jev like a smart if-statement.
I think this problem is going to be solved soon (hopefully), check out for the Persimmon model[0] from Humans&. They train it to mimic humans, it may seems bad but it could be _really_ useful to train an AI to be aligned to humans and understand their goals really well since they can use Persimmon to create a "fake human" following a defined goal that their big AI model will learn to estimate.
It's still early but I think this is what they are heading toward.
The problem with Mistral is that they do not seem to have aligned incentives to train big open-weight models, even if the teams would like to.
[1]: https://poolside.ai/ [2]: https://poolside.ai/blog/introducing-laguna-s-2-1
The whole field of world models also have lighter approaches based on using latent representations as the target (and not pixel frames). LeWorldModel[0] and DINO-WM[1] are a good way to learn how these works.
Strangely, most of the startups in the space of world models are focused on video-generative world models.
A good application of world models is in robotics where an action policy generate a distribution of actions, you can then predict the future state of the world and use some reward policies to choose the "best" future state.
The only problem I have with planing in latent space is that it can be really noisy and not representative of the positions in the game (the latent are trained for semantic, so the optimizer can focus a set of specific features and can skip positions, which means it cannot know "where" to go by optimizing on the latents directly).
Their method is used to identify which tokens can appears in which layers of the model.
The 1M window might be usable, but it will probably underperform against a smaller window of course.
[0]: https://help.mollie.com/hc/en-us/articles/115002116105-Can-I...