2,070 karma · joined March 23, 2008
Here are some of the things I've had a hand in creating:
* Co-founder/CTO - Flipside XR - https://www.flipsidexr.com (2018-Present)
* One-man synthpop band - https://www.abandonthecar.com
* Singer-songwriter - https://www.johnnybroadway.com
* Creator/developer - https://www.elefantcms.com
Projects I've done in the past:
* Co-founder/CTO - The Campfire Union - https://www.campfireunion.com (2014-2018, now Flipside XR)
* Co-founder/developer - http://www.festivali.st/ (2012)
* Co-founder/developer - http://www.band-o-rama.com/ (2010-2011)
* Co-founder/developer - http://www.dojolearning.com/ (2008-2010)
* Founder/developer - http://putfwd.com/ (2006-2007)
* Founder/developer - http://www.simian.ca/ (2001-2010)
* Creator/developer - http://www.sitellite.org/ (2000-2009)
[ my public key: https://keybase.io/lux; my proof: https://keybase.io/lux/sigs/MsgCJ23phJvhDMPDR_JcScGYgcmznl_3RfFadhtr0Do ]
I would describe my wife similarly, it sounds like. Kind, value-driven, cared too much, was the biggest personality in the room but somehow always made people feel seen and heard. But also deeply troubled and hid a lot of it, even from me I’m discovering.
Sending love your way as well. I agree, platitudes or things like “they’re in a better place now” or “looking down on us” make me only feel worse, but genuine compassion does help feel like the weight isn’t on our shoulders alone, even for a little rest.
I also decided to go visit one of our favourite places (Thailand) to get away for a bit, meet up with a friend, do some writing, and make some new memories here. It’s been really hard at points but definitely healing too.
I lost my dad suddenly just two months prior, and my grandma shortly before that, but the loss of your partner (and in this manner after she refused help and I watched helplessly as she spiralled in her last year) eclipses any grief or pain I had experienced before or could have even imagined.
But I wanted to show a little appreciation for the OP and others on here sharing their devastating losses. Knowing love inevitably turns into grief but that that is a more universal experience makes me feel a little less alone. Small blessings but at points like these, we take whatever morsels we can get.
PG would do well to reflect similarly on the rise of the right wing equivalents and recognize that they're the ones actively stymying progress on many of the critical issues of our time.
I tell people I know trying to lose weight to separate the ideas of exercise and diet, but few listen and most are quite resistant to the idea. To me, I think of exercise as maintaining a healthy heart, posture, etc. but keep it completely out of the picture for weight management.
The other side of this is motivation. If you don't see yourself losing weight from exercise, it demotivates you and that demotivation then carries into other areas like diet. So if you keep those separate, you won't make poor choices in your overall health as a result of feeling demotivated by the lack of results from exercise and you won't fall off the bandwagon so easily.
One thing I touched on in my talk was the idea that code is an art form that expresses the values of the artist by making something new possible in the world. The artist is saying "this should be possible for people to do" and then makes it so. I think that's really cool.
This is also compounded by their refusal to adopt a user-centric payment model where the artists you actually listened to that month are the ones your money goes to. Look at comparisons others have published and you’ll see how their current model siphons money from smaller artists towards major label artists (I’m discretely typing this in bits from our local chamber orchestra’s AGM and can’t look up facts for you atm).
With this change, it ensures that even moving to a user-centric model they’ll still be able to underpay smaller artists. It’s not so alarming on its own, but it ensures they can continue to keep the status quo even if they give in to pressure and adopt a user-centric payment model by being able to not have to pay for much of their catalog.
Another way they're screwing smaller artists is next year they'll be requiring each song to have 1k streams _per year_ before qualifying for monetization. They estimate that'll steal another ~$40M/year from smaller artists to help line the pockets of majors. It's actually sickening to watch from the sidelines.
These people don't need defending and they don't need that much money (for comparison, this was posted on here the other day and really illustrates the disparity quite well: https://mkorostoff.github.io/1-pixel-wealth/).
The reasons for taxing them (including a flat rate on their net worth which would be a terrible way to tax people in lower income brackets but could be a great way to level things off at the top end where avoidance is rampant) are many: funding climate change reversal, poverty, health, housing, medical research, the list goes on.
We don't need more pedants splitting hairs about how to more effectively use the existing tax revenues. That is a distraction. We should do that too, but we should absolutely tax the hell out of the billionaire class who have been taking more than their fair share from our resources for decades and living at the expense of all of our futures.
Also glad to be working in VR which makes me get up out of my chair a lot for testing.
I'm using Dnsmasq (https://thekelleys.org.uk/dnsmasq/doc.html) to map anything at .lo to the currently running project, like so:
brew install dnsmasq
sh -c 'echo "address=/.lo/127.0.0.1\naddress=/.lo/::1\n" > /usr/local/etc/dnsmasq.conf'
sudo mkdir -p /etc/resolver
sudo sh -c 'echo "nameserver 127.0.0.1\n" > /etc/resolver/lo'
sudo brew services start dnsmasq
Would love to expand on that to route to specific projects, but since it's working "well enough" I probably won't touch that for the foreseeable future.The untethered form factor makes sense to me too since the cord gets really annoying at times on the Vive Pro, etc. With the controllers not losing tracking behind you like the Quest does, many pro uses are happily solved without the added PC rendering capabilities.
I think people reviewing these undervalue the other added capabilities, in particular the face and eye tracking. Many of us have been waiting a long time for those features in a decent form factor, whereas the Vive Pro Eye + its face tracking module were a total dud by comparison.
https://www.indiegogo.com/projects/the-unity-improver-nano-t...
As for Metahumans, Unity has started on an equivalent of that too:
https://assetstore.unity.com/packages/essentials/tutorial-pr...
Character Creator is also looking like they're stepping up their game to match Metahumans:
https://www.reallusion.com/character-creator/default.html
That said, I'd love to see these things come to Godot specifically, including performance on the level of Unity ECS/DOTS.
But I feel like Plato's cave metaphor would suggest that artists (music, TV, movies) are the best sock puppets we've got, and often don't even know they're doing it (e.g., the apathy towards deeper goals that immersion in pop culture cultivates).