396 karma · joined February 22, 2022
You can look into TopoJSON here: https://github.com/topojson/topojson And a good general introduction to topology in GIS setting is nicely found in QGIS documentation: https://docs.qgis.org/3.40/en/docs/gentle_gis_introduction/t...
This is a common topic and easily dealt with by working with topology-informed geometries; most simplification algorithms support topology handling between different features. For instance, TopoJSON can be used.
celestial ephemerides don't change nearly as much.
I lied, in fact I just used it to create a couple Slack emojis.
[capable] nations operating sensitive satellites and other space assets absolutely are monitoring foreign objects maneuvering in their orbital vicinity.
For those less obsessed with SAR images
Touché!Also good point regarding multibounces and multipath. I would expect eg. landing gear returns to be standing out in those cases (cockpit too, although probably the canopy is coated to prevent radar penetrating).
The number of looks correlates with a higher resolution.
Yes and no. When you task an image, you usually (as is the case with Umbra) specify your desired ground resolution, eg. 25, 50, 100 cm, etc. There are two dimensions in a SAR image: range and azimuth. Range resolution is determined by the SAR system bandwidth. Azimuth resolution is determined by the integration angle (the angle formed between your target and your satellite from start to end of the collection).Let's assume you want a 50 cm image. Your range resolution will be equal to that and, in a 1-look image, your native azimuth resolution will also be 50 cm. What happens when you request a multi-looked image, is that the satellite will collect data over your target for a longer amount of time (and thus over a greater angle diversity). Range resolution will not change; however, in the natural ("native") image, you get asymmetrical pixels: taking the same target resolution of 50 cm, a 2-looks image will have a 25 cm azimuth resolution. For 3-looks, ~16 cm. And so on.
What then happens during the processing of derived products (eg. GEC) is that the pixels are squared: to do that, you have to average out the pixels in the azimuth dimension. This greatly improves what is called the radiometric resolution (ie. how much information a pixel contains), by cancelling out the speckle and averaging the noise. But for all intents and purposes, on a multi-looked image (which is what the GEC products that you use are), spatial resolution remains the same, square pixel.
[SAR nerds here: I am not mentioning the slant-range-to-ground-range process, and I am also ignoring the resolution vs. sampling distinction for simplicity]
There is also a very good SAR vulgarisation book written by Tom Ager [2].
[1] https://www.routledge.com/Introduction-to-Microwave-Remote-S...
[2] https://www.amazon.com/Essentials-SAR-Conceptual-Remarkable-...
even with a strictly side-looking geometry, images collected closer to nadir (steep/low incidence) start exhibiting some artifacts such as nadir returns [1].
[1] https://www.researchgate.net/figure/Example-of-nadir-echo-in...
Images collected at lower incidence (closer to nadir) might feature very bright surface water if it is calm, as more energy is reflected towards the radar.
Rough water surface is a diffuse scatterer, and will generally appear brighter than calm waters.