type ParseError struct {
Line int
Col int
Message string
}
The user of your library isn't expected to handle this error explicitly, but when they print the output, they can see exactly where the issue was.264 karma · joined December 9, 2022
type ParseError struct {
Line int
Col int
Message string
}
The user of your library isn't expected to handle this error explicitly, but when they print the output, they can see exactly where the issue was.There are a lot of creative people out there. Writing software today is too hard. It takes too much knowledge and too much work. If writing a game was as easy as creating a TikTok video, imagine how much creativity would exist within the realm of software.
Ha true, I guess you could encode every P/B frame after the cut as an I-frame.
Source: https://wallaroomedia.com/blog/social-media/tiktok-statistic...
One library I've really liked for this use case is QuickJS. It's a super small ES2020 implementation written in C. It has a great API that lets you bind native C functions and types into JavaScript functions, objects, and classes. This lets you bind native C code that gets used naturally in JavaScript without needing to write wrappers.