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matheusbn

51 karma · joined August 17, 2013

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matheusbn··on Developer claims 'PS4 officially jailbroken'
And to think that Superman 64 had this Seal. :)
matheusbn··on Inferno OS
I'm wondering if (Inferno OS) and (TempleOS) would do a dual boot together on a PC? :)
matheusbn··on Sleep sort (2011)
Do you mind if I submit a javascript version!?

http://js.do/code/48519

http://js.do/code/48526 (Optimized milliseconds). :)

matheusbn··on Failing the startup game at Unbabel
According to Unbabel website:

>We are a fast growing, fast paced startup who is trying to change the world by making comunication seamless in any language. Source: https://www.unbabel.com/jobs/

#Comment:

Well there is something wrong with their communication.

matheusbn··on Doom3 in Ada
Like is to see some D coder saying this! ;]
matheusbn··on Ageism in the Game Industry
I see what you mean!

But in that case they should do a webcam interview first, before make someone move around (even it's paid) to see he "doesn't" fit the "requirements".

matheusbn··on Ageism in the Game Industry
Quote: "After several phone and in-person interviews, the company flew him and his wife to their location, put them up in an expensive hotel, and conducted a final interview. However, in that interview he was finally introduced to the person who would be his immediate supervisor, someone twenty years younger. The next day, he was told that he was no longer a candidate."

Wait... they passed over all this to figure his age in person? His résumé hadn't age?

matheusbn··on Bones: A simple Scheme compiler for x86_64 systems
Same here. But I think this is not just a coincidence taking into count how popular ARM is today.
matheusbn··on My startup failed, and this is what it feels like
Well if this is some kind a support I really don't know, but I think she should be proud, because with only 22 years old and doing all this (trip to another country, leading a startup). I wish you more luck on your another attempt.
matheusbn··on Tell HN: I want out
Sometimes we think that being our own employer it's the easy way, but dealing directly with client it isn't easy too.

I think you should reunite with your partners and express your feelings. Some can afford to work +14h a day while others can't, and they need to understand.

Again, driving a company may can't be easy but it can't be a torture too.

Good luck!

matheusbn··on How Reuters got compromised by the Syrian Electronic Army
[TD;DR]

It wasn't a problem inside reuters, but their 3rd party provider called (Taboola), which injects ads on reuters. So once Taboola hacked, the ads system started injecting a script to redirect that page to another one.

Finally: Be careful with those 3rd parties ads tools etc.

matheusbn··on Reuters hacked
It wasn't a problem inside reuters, but their 3rd party provider called (Taboola), which injects ads on reuters. So once taboola hacked, the ads system started injecting a script to redirect that page to another one.

Source: https://medium.com/@FredericJacobs/the-reuters-compromise-by...

matheusbn··on Suicidal Software Developer
Maybe no one of us will understand your pain completely, but please don't kill yourself.

Start looking around, if you are not satisfied with your life at this moment, then why you don't try something different?

You talked about pull the plug, instead of taking this route, which would be your end. Why not trying something that could be a new start in your life?

Stop with negative thinking, and try to figure out a solution to keep with us.

Matheus.

matheusbn··on A first-person engine in 265 lines of JS
Nice demo! But one note, I don't know about DaggerFall but Duke Nukem 3D does NOT uses Raycasting to draw walls.

DN3D uses sectors (Convex Polygon) to store room's lines (or walls), and draws those lines using player's FOV (Field Of View).

When those sectors are connected with others sectors, it's called portal. This is used to sort only the sectors that is inside the player's FOV.

matheusbn··on Calculus for the Practical Man
Well scribd asks for registration to download. So after a little search, I've found the 2nd Edition here:

longfiles.com/jq5ti168hjsy/MFSS_Clcls_2_Thmpsn_1946.pdf.html

matheusbn··on We’re Growing and Hiring. It’s Been Tough, But I’m Loving Every Bit.
> Closing date for applications is 26 May 2014.
matheusbn··on Julia Impressions
At the beginning of this article: "I spent most of last night programming in Julia and I've got some thoughts on my first impressions. TL;DR: It's like Python with less OOP, more FP and heavier typing. Also, it's awesome."

--------------------------------

Then I clicked on the site's about: "Welcome to Eyeball Trees. My name is Stephen Malone and I cannot be trusted."

I'm really confused!

matheusbn··on All software sucks
google's cached version looks weird. This seems better:

http://web.archive.org/web/20140210085734/http://harmful.cat...

matheusbn··on Microsoft Open Sources C# Compiler
Microsoft should have done this announce two days ago! :)
matheusbn··on Show HN: My current App Store Featured Game was written entirely in Scheme
Well done! Gameplay video link: https://www.youtube.com/watch?v=1T11wl70wjc
matheusbn··on PaCanvas (BETA) - Pac-Man clone in HTML5
Thanks penguinlinux
matheusbn··on PaCanvas (BETA) - Pac-Man clone in HTML5
thanks timmm!
matheusbn··on [dead]
Hi,

Thanks for the link, I'll try right now. Please, could you please tell me what doesn't work? The game or touch?

matheusbn··on [dead]
Sorry, wrong link!

http://www.mazeware.com/games/html5/m7/supercanvaskart.html

matheusbn··on [WIP] Super Mario Kart Clone with HTML5 *Updated* new track and improvements
Hehe that was funny! Thanks.
matheusbn··on [WIP] Super Mario Kart Clone with HTML5 *Updated* new track and improvements
Thanks for this!
matheusbn··on [WIP] Super Mario Kart Clone with HTML5 *Updated* new track and improvements
Hi,

I meant enemies running on the right way, trying to block the player etc. Yes, there's no collision between them yet, but I'm working on it! :)

Thanks for playing.

matheusbn··on [WIP] Super Mario Kart Clone with HTML5 *Updated* new track and improvements
hehe, that's true for now. xD

Thanks!

matheusbn··on Super Mario Kart Clone made with HTML5
Thanks! I just updated the demo! :)
matheusbn··on Super Mario Kart Clone made with HTML5
I think I'll put on git after I add more features and finish a postmortem of this project. Check it out later. Thanks.
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