146 karma · joined July 22, 2009
> Surprisingly, I didn’t need to fiddle with blaze, nor did I have to understand how it worked. I could copy some build targets and edit the dependency list, and the build worked as expected.
Sure, systems that just work are great, until they break.
bazel on the other hand, not so much. Heaven help you if it doesn't support your use-cases - you will wish you had Google to maintain your build.
There is one clangd process per editor process. If you have multiple projects with distinct compile_commands you might be able to come-up with a scheme to switch between DBs and relaunch clangd. Alternatively, you could try merge all compile_commands together, but I'm not sure the effort would be worth it -- just running separate vims seems like it makes the most sense to me.
For switching between branches, you can typically regenerate the compile commands DB pretty easily (if you use cmake...), but it's really only necessary if there are big differences in files and/or compile settings between branches.
This sounds like precisely the kind of person I want to work with, regardless of whether they are remote or co-located.
...or provide a stipend to be used to help pay for local co-working spaces, if that's your preference. I can certainly understand how some people might need alternatives to the monotony of WFH, but making everyone commute to some crowded business district/downtown is whole other set of nuisances and inefficiencies.
Furthermore, S.E. in practice is pretty boring -- lots of repetitive calculations. Yes, there is room for software automation, but that kind of automation is never rewarded - so much of the tasks just seemed to be coordination and paper shuffling. Beyond that, working on projects often meant waiting years to see anything come of it - think about how long it takes to get a large project from concept (design) to completion. In most markets it's a very long timeline.
That said, if I were to have stayed in S.E. I would have focused on smaller projects (with shorter timelines) and I would have tried to specialize in field engineering (being on-site) since that's where most of the real problem solving happens.
That said, I think MS can/should make installing a toolchain easier than they do. It ought to just be another component of the OS that you can choose to have or not have. Supporting different versions of the compiler on one box is a more advanced use-case that advanced developers can deal with - but each rev of the OS should have the "default" toolchain that installs seamlessly.
* easy layout of panes (windows) in fullscreen mode. I have tmux macros setup to quickly get different pane layouts -- e.g. 65% left, then two vertical split panes in the remaining right 35%. Typically I run vim in the larger pane and then have two other panes for various other CLI stuff on dev systems. I have a number of other preconfigured layouts depending on what I'm trying to get done.
* tmux session can be detached/reattached. I've on occasion had iTerm crash or I've accidentally quit it (cmd-Q). With tmux, my session is still running, so I just restart iTerm and reattach...everything back where I left off. There is even a new-ish plugin for tmux that lets you save tmux sessions so that you can restore after restart. The reattaching also makes it low-overhead if/when iterm wants to update itself (admittedly rare).
* Once you get used to tmux navigation keys/commands, they will conceptually work on linux systems as well if you run tmux (more portable muscle memory).
just my $0.02
https://www.reddit.com/r/somebodycodethis/
https://www.reddit.com/r/SomebodyMakeThis/
...who knows, you might find something interesting to spark your imagination.
I hope that you expect the same amount of prerequisite work for all of your candidates (marketing, finance, sales).
And, contrary to the stated intentions, I've directly observed developers making crappy, band-aid fixes to ongoing production problems in the interest of "making the pages stop". This is the mindset when you are on call be being paged at all hours.
In theory, DevOps is supposed to put those that can best fix things closest to the problems, but in reality a slight separation from the firestorm of ops actually produces better, more thoughtful solutions in the long run.
The best balance is to have a first tier Ops on-call, 2nd tier engineering on-call, and any alerting issues get attention within 24 hours, moving to the front of the work-queue. But, indiscriminately assigning everyone "pager-duty" rotations leads to lower quality solutions in the end.
Without a well-balanced three-legged stool of motivation, a few years is all you are going to be content. Or, like many of us, you will gradually learn to lower your expectations, eventually settling - tolerating lesser situations - for a longer time.
I've been lately thinking that perhaps we'd be better off with a more fluid style of hiring, say something involving real probation periods after which both parties assess how things are going and decide whether to continue. That approach is complicated, though, by the fact that on-boarding an employee is costly. Perhaps THAT's what we need to optimize.