814 karma · joined April 7, 2016
There’s a bit of an assumption that the branching _has_ to exist, but so often it doesn’t.
To be fair, the article does suggest other techniques: hinting at separating pure/impure code for example, which I would say often results in a “net” cyclomatic complexity reduction. But I would disagree with “extract method” as the most effective… yes very effective in reducing cyclomatic complexity, but that ignores downsides, especially if the code needs to be thought about as a whole.
~/.project-name/local.env
And then referring to that location in the repo, say from a docker compose file.
Works well so far
Automatic enforcement for all services is tricky, because you _can_ depend on JavaScript if the user needs justify it.
So far I've used a little bit of htmx (2) for one of them, and I really love it. Just a few attributes and we get some very reasonable progressively enhanced client/server interactive elements without full page loads.
Not sure I would choose if I had to make a SPA - it's partially from ignorance, but right not not sure how to avoid spaghetti. But I think it makes me even more strongly consider _not_ making a SPA
And... it also uses the wrapper div for styling
If you’re looking for requests ;-), I would love an ECS (and specifically Fargate) emulator that actually ran Docker containers locally as though they were in ECS
I guess they’re using a different definition?
I am particularly not a fan of doing unnecessary work/over engineering, e.g. see https://charemza.name/blog/posts/agile/over-engineering/not-..., but even I think that sometimes things _are_ worth it
In more detail: so by my understanding there are two techniques in making zip bombs…
Firstly nested ZIPs that leverage the fact that some unZIP programs recursively extract member files. stream-unzip doesn’t do this (Although you could probably use stream-unzip as a component in a vulnerable recursive ZIP parser if you really wanted to… but that I would argue is not the responsibility of stream-unzip)
The second technique is overlapping member files, but this depends on them overlapping as defined by the central directory at the end of the ZIP, which stream-unzip does not use
But if you are accepting files from an untrusted source, then you should validate the size of the uncompressed data as you unZIP (which you can do as you validate along with any other properties of the data)
This resonates with me! Both in terms of things I use and things I make - I want them to "just work"
To me software craftsmanship isn't just about the code, it's about engineering use of time.
In general shouldn't knowingly make choices that would result in pain in the future, but if you're increasing the chance of the project not making it to the future, then is that really the better option? Finding out enough information to make the judgement call between long term/far future pain and short term benefits is all part of the craftsmanship.
> I don't blame agile. But I do kind of blame Agile™
(Loving the phrasing here! I think I'm right on board, especially if we're talking Scrum/Scum-ish)
To answer this, I suspect that trying to change what certain words/phrases mean to people en-masse is extremely difficult, to the point of impossibility in most cases. However, we each have the power to be clearer in the words we use so they are understood by the people we're communicating with.
> engineering quality matters
But also, this to me suggests that there is some sort of absolute definition of quality, but it's much more nuanced. Nothing is inherently "bad quality", but instead has certain consequences, which may or may not happen or may or may not be acceptable in certain circumstances, and you might not even know what these are until the future. This I think is the point I'm trying to make - there is no absolute definition of engineering quality, and I suspect the term "technical debt" all too often suggests there is.
In fact, it’s crossing my mind that people might not want to be accused of being lazy, and that is a motivation to over-engineer solutions.
Have to admit I am curious: what’s the context / how has it helped you more specifically?
It was a few years ago, and very AngularJS focused, but I posted something along these lines: https://charemza.name/blog/posts/angularjs/e2e/consider-not-...
In summary: having thing look cleaner at a glance is not helping if you’re (almost) always going to need to do more than glancing
Really love and agree with this, and (shameless plug?) I think really aligns with a way of working I (and some colleagues) have been working on: https://delivervaluedaily.dev/
This has been helpful - thank you. @RayFrankenstein if you would like a small acknowledgement at the bottom of https://delivervaluedaily.dev/, let me know
As long as there is some sort of visible/tangible progress most days, and in a justifiable direction, there could be less of a desire for tight control for example?
(This last point was a late addition to the manifesto: but I _think_ made before your comment)
Can you give a bit more detail on the destructive aspects though? If you mean if an organisation follows this, then it ends up as a stick to beat developers with if they don't deliver value every day? I guess my counter to that is, if management is toxic, they will always find a stick to beat developers with, no matter what.
What the manifesto does, or at least tries to do, is encourage developers to think about how larger pieces of work are tackled - so they end up really understanding what the problems are, and so engineer solutions to them appropriately. Wherever possible getting feedback, and if possible on a cadence of at least daily, to me seems such a good way of doing this - but do you have a better suggestion?
Edit: I see https://github.com/rayfrankenstein/AITOW and have started to give it a read… and… wow. I certainly understand where you’re coming from, and I would hate to see “Deliver value daily” make all these situations worse.
I think I’ve been really lucky - only maybe experienced light versions of the worlds described, and in the past few years have worked in a very supportive environment and had a lot of autonomy. In this environment I/my team decide on a lot, including ways of working like how to tackle bigger pieces of work. And in such an environment, “Deliver value daily” I think can really work, and essentially has.
But I think I am sticking with my point - I suspect toxic management will find any excuse, and the three words “Deliver value daily”, will do little to change that.
Although - I am tempted to make it clearer up front that autonomy and a supportive environment (and maybe other things?) are crucial, to try to at least limit how it could be “misused”
Full disclosure: I posted an earlier version here about a month ago, but have since refined it a bit, so hopefully it's appropriate to post it again.
But I since found that 4 are “efficiency” cores, so that could be the reason for the poor scaling(?)
(Feels a bit soon to repost somehow…)
Sure the legalese states I owe nothing, but if I’ve shared the code, written some documentation, and encouraged others to use it as I have on a few projects…
… I feel as though I do owe something. I feel like I’ve made a sort of social contract to provide a bit of support on what I’ve, er, “supplied”.
Not really sure why.