I’ll try to prioritise this over the next few weeks.
Thanks for all the kind words to everyone who likes Monodraw.
(Developer of Monodraw)
4,570 karma · joined August 28, 2011
More about me at http://milen.me/
I’ll try to prioritise this over the next few weeks.
Thanks for all the kind words to everyone who likes Monodraw.
(Developer of Monodraw)
[1] https://milen.me/software/eventbox-walkthrough/
[2] https://www.macworld.com/article/200462/realmac_eventbox.htm...
There’s no affiliation whatsoever, I’m actually quite surprised every time Monodraw appears on the front page as the app just had its 10th birthday.
I would have assumed most people in the community would know about it by now.
Regardless, when you buy it, it's yours forever - no activation, no DRM, no subscription, no fine print.
(Monodraw developer here).
But more importantly, my priority is delivering the best user experience and that's where AppKit shines.
I was one of the co-creators of Clear and the developer who built the iOS app. It was co-created by me, Realmac and Impending. I had previously interned at Realmac and had been friends with the founder, Dan (they acquired another app of ours - EventBox, which later got rebranded as Socialite).
I really care about stability and performance, so I’m happy to hear that it’s being appreciated.
asciiflow.com is great as well.
(Monodraw developer here)
> Would you consider adding an '8-bit character bitmap' mode, which allows for the bitmap to also be edited?
Can you clarify with an example? Monodraw supports "surfaces" which are just like bitmaps - you can use the Pencil tool and draw on those surfaces with any characters you want (there's a palette in the inspector), just like a bitmap editor.
I find it unlikely that such copy protection would actually convert a non-paying user into a customer.
I also don't want to make the software network dependent in any way.
I wish I had the time to port it to all three desktop OSes.
I was browsing StackOverflow and saw some cool looking ASCII diagrams, thinking to myself "How can I make these easily on macOS?". So that's how the idea was born.
I then spent about 1.5yrs from the initial commit until v1 release. Unfortunately, the financials didn't work out, so I had to find a job eventually.
But I'm still maintaining the app and do have longer term plans when my job situation changes.
It aggregated RSS, Twitter, Digg, Facebook, Flickr, Reddit.
So it’s a very old idea that’s just coming back - like a lot of things, it goes in cycles.
We ended up selling the software to another company. My personal advice - never build your business on top of other companies data/APIs, they can cut you off at any point.
I've considered the idea of letting other developers have access to the source code and help with the development. Unfortunately, I couldn't figure a way to make it fair - e.g., if someone starts contributing, do they start receiving a percentage of the proceeds? What's a fair percentage and what about multiple external contributors?
I could never come up with a workable model, so it's either fully open-source or proprietary. As I mentioned in another comment, I believe the way to go is an open data format which allows interoperability. This way there's no lock-in and competing apps (open or closed) can exist.
For what it's worth, the Monodraw data format is not secret, it's just compressed JSON. I haven't documented it because it's more of an implementation detail and I'd rather spend my very limited time on improving the product.
Hope that provides a bit more context.
This means I have to start chasing any clones, engage legally and try to take them down. It's just not worth the time - I would rather spend the time on improving Monodraw instead.
- Plaintext format (in progress) - Dark mode support for the main canvas (in progress) - Auto/Dynamic Layout - Table support - ANSI export