I don't know who first described this as a streaming version but I like the presentation at https://signalsmith-audio.co.uk/writing/2022/constant-time-p... . It is indeed too obscure considering how useful it is!
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I don't know who first described this as a streaming version but I like the presentation at https://signalsmith-audio.co.uk/writing/2022/constant-time-p... . It is indeed too obscure considering how useful it is!
https://github.com/dzaima/CBQN/blob/v0.11.0/src/singeli/src/...
The language is oriented towards compile-time array programming instead of managing a bunch of individual vectors. So you have runtime vec_select{} (docs at [1]), mirrored by compile-time select{}, and the indices generated by pairs{} can be used in either.
[0] https://github.com/mlochbaum/Singeli/
[1] https://github.com/mlochbaum/Singeli/tree/master/include#sim...
i←¯1⋄{⍵~n×n↓⍳1+⌊N÷n←i⊃⍵⊣i+←1}⍣≡1↓1+⍳N
I think this is about as good as can be done with ~ instead of marking out bits. And I wouldn't say it's as easy as the imperative version!The algorithm iterates over numbers ⍺ from 2 to N, removing the multiples that are greater than ⍺ and no greater than N from p. If the removal with ~ has to inspect all of p, then all the primes are there so we have asymptotically at least N/log N entries by the prime number theorem and we get N^2/log N time (when ⍺ is over N/2, no multiples are in range so this can be skipped, but that just cuts a constant factor 2 from the time). Conceivably p could be marked sorted, so the entries to remove could be found with a binary search. This is a bit harder to analyze, but I think each prime under √N will cause the list to change, and incur N/log N data movement. So you get at least (N/log N)^(3/2) cost, still quite a bit worse than linear.
Edit: changed the algorithm while I was writing... the new one is better, it keeps one list p of primes and one list ω of not-yet-marked-out numbers. However, primes are removed from ω one at a time, so that each of the N/log N primes has to be moved for each one before it, giving at least (N/log N)^2 cost (I mean, maybe an interpreter could binary search and also recognize when ~ only drops the first entry and do that by slicing? But the (N/log N)^(3/2) from above definitely holds). Mutating a bit array in place is pretty important to classical sieve performance.
> The practical objective of linearizing the typography also led to increased uniformity and generality. It led to the present bracketed form of indexing, which removes the rank limitation on arrays imposed by use of superscripts and subscripts.
(https://www.jsoftware.com/papers/APLDesign.htm)
I think this is more true than they realized at that time. The paper describes the outer product, which in Iverson notation was written as a function with a superscript ∘ and in APL became ∘. followed by the function. In both cases only primitive functions were allowed, that is, single glyphs. However, APL's notation easily extends to any function used in an outer product, no matter how long. But Iverson notation would have you write it in the lower half of the line, which would quickly start to look bad.
[0] https://mlochbaum.github.io/BQN/implementation/primitive/fol...
It feels a bit like the article's trying to extend some legitimate debate about whether fixing i versus -i is natural to push this other definition as an equal contender, but there's hardly any support offered. I expect the last-place 28% poll showing, if it does reflect serious mathematicians at all, is those who treat the topological structure as a given or didn't think much about the implications of leaving it out.
[0] https://aplwiki.com/wiki/Interval_Index
[1] https://github.com/mlochbaum/BQN/blob/717555b0db/src/pr.bqn#...
[2] https://github.com/mlochbaum/BQN/blob/717555b0db/md.bqn#L45-...
"Ken Iverson - The dictionary of J contains an introductory comment that J is a dialect of APL, so in a sense the whole debate is Ken's fault! He is flattered to think that he has actually created a new language."
I do agree that Whitney was inspired to some extent by APL conventions (not exclusively; he was quite a Lisp fan and that's the source of his indentation style when he writes multi-line functions, e.g. in [1]). The original comment was not just a summary of this claim but more like an elaboration, and began with the much stronger statement "The way to understand Arthur Whitney's C code is to first learn APL", which I moderately disagree with.
[0] https://aplwiki.com/wiki/List_of_open-source_array_languages
The double-struck characters have disappeared from the second and third lines creating a fun puzzle. Original post https://www.ashermancinelli.com/csblog/2022-5-2-BQN-reflecti... has the answers.
solve(X[i,_], Y[j,_], A[i,j,_,_]) = over i, j/+: Y * linalg_solve(A, X)I also found an interesting streaming version here recently: https://signalsmith-audio.co.uk/writing/2022/constant-time-p...
EDIT: On closer inspection, this method is equivalent to the one I described, and not the one I'm used to seeing with queues (that starts my tutorial). The stack-reversing step is what forms a backwards scan. The combination of turning it sequential by taking in one element at a time but then expressing this in functional programming makes for a complicated presentation, I think.
I think both algorithms can be made stable; if there's a barrier for patience sort it would be that the merge phase pops off the end of the sorted lists so it's going in the opposite direction as insertion? For JesseSort, an element that's equal to a previous one can only be inserted to the same list, or a more central one (created later). So you need to merge sublists giving priority to the outer ones, and also never append an element to the bottom of a sublist if it's equal to that list's current minimum. Doesn't look like JesseSort as implemented in jessesort_c.pyx does either of these: it merges non-adjacent lists and has a backwards merge by virtue of using < instead of <=, and always inserts to the innermost list possible instead of being strict about the bottom side. Which is understandable as being strict has a major downside. If you get a string of equal values in the bottom half of the range, you'd be stuck putting each one in a new sublist until you get to the midpoint and can create a new one where these values start going to the top.
[0] https://archive.fosdem.org/2023/schedule/event/rust_glidesor...
[1] https://mlochbaum.github.io/BQN/implementation/primitive/sor...
[2] https://mlochbaum.github.io/BQN/implementation/primitive/sor...
Still there's the benchmark. I remembered timsort.txt shows comparison counts relative to the log_2(n!) bound and it's only like 1% worse, so the >30% improvement over Timsort at the high end has to come from some other factor. I'm thinking it is actually cache effects—not because the algorithm has inherently better cache properties, as it's just a merge sort at large scales, but because it copies the array to ints internally rather than using a generic comparison. That would be a poor result, as good comparison sorts compiled for 4-byte data are many times faster than Timsort.