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neuling

74 karma · joined December 11, 2014

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neuling··on Show HN: Newton Wars – Fight your friends and planetary gravity
Actually all of them. Every step adds up the pull of every planet at the rocket’s current position. Realistic gravity made shots feel unfair, too weak a falloff made them feel floaty. I tried a few versions before landing on something in between.
neuling··on Show HN: Newton Wars – Fight your friends and planetary gravity
Years ago I started building a game I had seen at a conference, played over telnet: you type an angle and a power, and the planets bend your shot.

I finally found the time to finish it with the help of AI. The basics, like the physics, were already there. Now it has nicer graphics and runs in the browser, on desktop and mobile.

Happy about any feedback, and glad to add more features.

neuling··on Show HN: Brickbrag – A multiplayer brick-building world in the browser
Fixed: https://brickbrag.com/changelog.html
neuling··on Show HN: Brickbrag – A multiplayer brick-building world in the browser
Oh wow, thanks! Never happened in my endless testing. Will fix it asap!
neuling··on Show HN: Brickbrag – A multiplayer brick-building world in the browser
Thanks! Most of my time actually went into the small details: the last 20% where AI still needs a lot of human guidance and iteration.
neuling··on Show HN: Brickbrag – A multiplayer brick-building world in the browser
I was thinking more of the learnings from building this multiplayer game: stud snapping, chunking, client-side prediction, baked geometry and a bunch of three.js lighting gotchas.
neuling··on Show HN: Brickbrag – A multiplayer brick-building world in the browser
Is open source still a thing when everyone’s building everything from scratch with AI anyway? But yes, why not.
neuling··on Show HN: Brickbrag – A multiplayer brick-building world in the browser
Thank you for the feedback! Will move the return spot way more out of the entry spot.
neuling··on Show HN: Brickbrag – A multiplayer brick-building world in the browser
Will investigate and fix the issues!
neuling··on Show HN: Brickbrag – A multiplayer brick-building world in the browser
Trust me! I did and still doing! A lot! And programming things like this will never replace time with both of my kids ;)
neuling··on Show HN: Brickbrag – A multiplayer brick-building world in the browser
THIS! And just to show what is possible nowadays with AI coding even if you are not owning a game studio.
neuling··on Show HN: Brickbrag – A multiplayer brick-building world in the browser
I gave it a lot of graphic settings so it suits even low end devices. Did none of them work for you?
neuling··on Show HN: Brickbrag – A multiplayer brick-building world in the browser
You can build wherever you want as long as it is not someone else's lot. But everyone can destroy your creation - unless it's on your own lot. Is this possible?
neuling··on Show HN: Brickbrag – A multiplayer brick-building world in the browser
Thanks for the feedback! Does it happen in first person or third person? It works for me, even on the trackpad. Hm.
neuling··on Show HN: Brickbrag – A multiplayer brick-building world in the browser
BTW: Except in the city center and on the streets, you can build anywhere, and everyone can collaborate. If you’d like to build on your own, buy a lot with in-game coins. Then only you can place and remove bricks there.
neuling··on Show HN: Brickbrag – A multiplayer brick-building world in the browser
Exactly. I wanted to match the holding force of the studs, the way it would be if you actually built something with real bricks.
neuling··on Show HN: Brickbrag – A multiplayer brick-building world in the browser
Really? Interesting, I developed the whole game on a Mac in Chrome. Does it work in any other browser for you?
neuling··on Show HN: Brickbrag – A multiplayer brick-building world in the browser
Hi HN! Eight days ago I set out to build a cozy little brick builder for the browser.

Then it escalated. A bit. Maybe a lot.

Now it’s a GTA-style open brick world: drive cars, ride buses, take off from the airfield and fly over the city, race on the track, claim your own lot and build together with everyone else, brick by brick.

Built with Claude Code (Opus 5.5), three.js, Node and SQLite. My 9-year-old was the main playtester.

Feedback welcome, especially what breaks!

neuling··on AI-powered text correction for macOS
I just vibe-coded the most useful app ever! Don't wanna make money with it. Just share it!
neuling··on Show HN: CircleUps – A Politeness Tool for Busy People
Great idea and well executed! Do I need a Google account to use it?