247 karma · joined May 25, 2013
Still cool though, nice.
Is this something you built yourself? I've been looking for a CI tool that uses Firecracker but never found anything, I started building something myself but it never really got finished. Would love to drop that project and use something off the shelf.
Sadly Secrets Manager doesn’t hit all the features I need. Really hoping for an OpenTF-style fork of Vault.
The wikipedia page is rather bare. There’s a couple of papers linked to but frankly they go over my head. Is there any respectable analysis out there?
I didn’t enjoy the DLC as much as the base game, it felt rather disconnected. Which was disappointing given how connected the rest of the game is. Still a nice story, just not quite as good for me.
Are there any other similar games I may also enjoy? I’ve also played Journey and found that to be similarly touching. Stray was also very enjoyable for me.
> IPv4 addresses may be represented in any notation expressing a 32-bit integer value.
I remember reading a man page that explained this really succinctly but I cannot remember which one it was. A tool like ping I believe.
I know that’s not exactly what everyone would want, but for some use cases that may suffice.
I found this to be my favourite workflow for managing workspace variables in a way that was also flexible to being run outside of TFC/TFE for when that makes sense.
You can use something like Appcelerator Titanium[1] to use HTML/JS and build native apps from that. So you will be able to use what you build to deploy to iOS should you purchase a Mac in the future.
Can't quite work out how it is displaying it, I'm not competent enough with plain old C, but I'm sure someone can follow the code and chime in.
EDIT: Looks like it uses libqrencode and if that's not found it just uses Unicode block elements for actually displaying it from Google's API.
[0] http://google-authenticator.googlecode.com/git/libpam/google...