824 karma · joined October 14, 2013
It's a beautiful story, more and more relevant.
It shows the time to complete a task versus intelligence index, which is much more important for my use-case as I do quick back and forths usually. Someone on here suggested it to me a while ago. It also captures speed and token efficiency nicely, since both of these decrease time per task.
In fact, I have considered whether it may not make sense to just have a single timezone. Would make planning internationally much easier.
For my style of coding (quick back-and-forths and corrections) it makes a big difference if a model comes back in 1-2 minutes compared to 5-10, and I am happy to pay a bit extra for that.
I made a set of games controlled by waving in front of the camera a while back at https://motionparty.net This reminds me that I should finish them!
Every day, players answer 5 questions that require estimating some quantity, such as distance, year, cost etc. Then you can compare against answers of other players and the real answer.
Working on finding the right balance of questions that are both fun and also help understand facts about the world.
Today I launched a new daily game called estimatle. Every day, you guess/estimate 5 different numerical questions (such as "When did the Titanic sink?" or "How many keys are on a standard piano?"). Then, you can compare the results to the other players and the real answer. The idea of the game is to test your general knowledge and guesstimation skills, while also hopefully teaching some facts about the world.
I am interested in any feedback!
Thank you, much appreciated! :) And great ideas as well! Whack a mole would fit perfectly
I think it works quite well so far, but need to tweak the camera algorithm a bit to make the buttons work better. Thinking about more games to add as well.
For me it is mainly a decoration of my drawer, but maybe comes close to what you are looking for. :)
1) Using the prompt provided by anthropic here to avoid the typical AI look: https://platform.claude.com/cookbook/coding-prompting-for-fr...
2) If I don't like something, I will copy paste a screenshot and then ask it to change things in a specific way. I think the screenshot helps it calibrate how to adjust stuff, as it usually can't "see" the results of the UI changes.
My previous games have all been exclusively in English, but this one also has Spanish, French, German, Dutch and Swedish. It's a take on the classic word ladder game, with golf scoring mechanics.
Still needs a bit of fine-tuning for the word lists and puzzle generation, but I think it's already pretty playable. :)
Ive been able to solve it by slowly injecting more challenging words over time, which has the side effect of also introducing a difficulty gradient. Players seem happy so far :)
I think https://videopuzzle.org has a lot of potential also, but it targets an audience that's a bit different as it is more visual, focused on reassembling videos like a puzzle.
Will post these to the arcade! :)
It's a combination of 2D Wordle, crosswords and Sudoku. Been running for over 4 years :)