Easy. I don’t use any of the AI shit.
760 karma · joined May 9, 2015
[ my public key: https://keybase.io/pakastin; my proof: https://keybase.io/pakastin/sigs/Hc6PdXGGGE6Q2wtbt2nqz2s4OyQwuHrpyoRWIlBWraY ]
Hope to finish the new version soon
- 2D ray tracing visibility algorithm (spolight): https://www.redblobgames.com/articles/visibility/
- Simplex noise procedural maps: https://www.redblobgames.com/maps/terrain-from-noise/
- WebGL2 rendering
- Websockets with binary data
- Deno
- Hetzner dedicated servers
- Docker Swarm Mode
data (locations): https://github.com/pakastin/datacenters
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