1,313 karma · joined February 27, 2007
If you resonate at all with Vonnegut's humor and pathos, then please oh please grab a copy of Sirens. I'm tired of being the only one at the dinner table who's read it!
From my experience, leaderboards are compelling and rewarding even though I know I'll probably never make it to the top. I just like to watch my percentile rank improve.
EDIT: I just saw your response to the other comment. Cool!
Having a hard time with this one. Can you please explain how this makes Apple a monopoly?
Personally I'm skeptical of most of the conclusions I've read about ego depletion. I think it's like anything else: there's a balance to be found between self control and self release. And the more you work at it, the more you can yield and still stay balanced.
I would love to see side-loading become available for the iPhone, but, knowing Apple, I don't expect it and I don't think Apple should be obliged to provide it.
> The only pragmatic argument against Apple's app store policies
Like this:
> The only pragmatic argument against Apple's app store policies with respect to average app quality
I'm only talking about average app quality here, and whether we can conclude anything about Apple's store policies affecting app quality. I would like to see evidence that a more open policy would yield higher quality apps.
Also: I am not arguing that the web is the same as Apple's app store except insomuch as general users needn't care about the average unit's quality. My appreciation for a single well designed app is not impacted by 100 terrible apps that I will never encounter.
> people rely on their search engine or on their friends recommendations (first by email, now by Facebook/Twitter), not on some central authority.
This applies to the app store as well as to the web. I use email and Facebook and Twitter to get recommendations for apps (whether for Android or the iPhone). I don't rely on Apple to tell me what app to use.
The only pragmatic argument against Apple's app store policies (IMO), is that companies cannot be confident enough to invest heavily in an application that has yet to be approved by Apple. But I don't know for sure that this is a big problem. I'm watching the Android marketplace closely, and I'm not convinced that Apple should change course yet.
http://itunes.apple.com/us/app/audionote-notepad-voice-recor...
I haven't tried it yet, but I think I'll grab the free version and give it a whirl.
What does that even mean?
However, I can't kill it will ctrl-c even when I set the -e flag. Is that supposed to be part of the joke?
EDIT: I'm thinking about famous games of Go that are now considered (by some) to be works of art. And I'm making the tenuous jump to video games, where the final 'work' of art is a collaboration between the player(s) and the designers of the game.
1) Over-complicate everything.
2) Over-simplify everything.
Aaron's essay describes the former. It, and this comment, are examples of the latter.
Seems like a good trait to have.
I'm curious about what they plan to use tomorrow. And, like you, I'd really like to hear somebody describe the mechanism by which it would work.