(Elon Musk merged his artificial intelligence startup xAI into SpaceX in February 2026 and the stock initially traded far above what its earnings, cash flow, and execution risks could support)
291 karma · joined May 23, 2013
(Elon Musk merged his artificial intelligence startup xAI into SpaceX in February 2026 and the stock initially traded far above what its earnings, cash flow, and execution risks could support)
The actual Video: https://www.youtube.com/watch?v=Ta0f0oB4I-Q
Check it out: https://solitairle.com
However trying to Quick Play the map gives me:
=== Stage 1: BSP ===
Q3Map v1.0s (c) 1999 Id Software Inc.
---- q3map ----
verbose = true
qdir: /quake/
gamedir: /quake/baseq3/
entering /quake/baseq3/scripts/shaderlist.txt
entering /quake/baseq3/scripts/acc.shader
entering /quake/baseq3/scripts/ammo.shader
entering /quake/baseq3/scripts/beams.shader
entering /quake/baseq3/scripts/cf_models.shader
entering /quake/baseq3/scripts/clown.shader
entering /quake/baseq3/scripts/clown2.shader
entering /quake/baseq3/scripts/common.shader
Unknown surfaceparm: "antiportal"
Unknown surfaceparm: "lightgrid"
entering /quake/baseq3/scripts/cosmoflash.shader
...
entering /quake/baseq3/scripts/weapon_shotgun.shader
1411 shaderInfo
--- LoadMapFile ---
Loading map file /quake/baseq3/maps/compile.map
entering /quake/baseq3/maps/compile.map
****** ERROR ****** LoadTGA: Only type 2 (RGB), 3 (gray), and 10 (RGB) TGA images supported
The solver is written in Lisp and then I tried one in Rust.
Great fun in both languages, but the Rust one is faster :-)
These files would be extremely valuable to produce a highly accurate reproduction of the Ultima Online world content.
Here are is a new LUA interpreter implemented in Python:
https://github.com/rhulha/MoonPie
And here is a new language:
I am not the standard, that's my whole point.
The world does not agree on what is good and bad.
That's the problem.
Truths and morals have changed for all of human history.
Some people still think the earth is flat.
Some people still think, raping captured women (what the right hand possesses) is good.
I’m especially interested in feedback from people who:
Enjoy casual puzzle games but get discouraged by unwinnable setups,
Value clean, minimalist interfaces without ads,
Have ideas for daily challenges or fun player stats.
Would love your thoughts: What frustrates you most about digital solitaire? What would make you want to play daily?
Why? Most solitaire apps frustrate players with impossible games or endless randomness. Solitairle is designed for people (like me) who want a satisfying win through skill, not luck. Every day brings a new, solvable challenge, complete with helpful tools (back button, dead-end warnings) to keep it fun and frustration-free.
I’m especially interested in feedback from people who:
Enjoy casual puzzle games but get discouraged by unwinnable setups,
Value clean, minimalist interfaces without ads,
Have ideas for daily challenges or fun player stats.
Would love your thoughts: What frustrates you most about digital solitaire? What would make you want to play daily?