Ignore the haters, they will always exist. Just keep build great stuff.
621 karma · joined August 29, 2012
Ignore the haters, they will always exist. Just keep build great stuff.
It fills a niche in my life, I never claimed it would help anyone else.
I've been really surprised at how smooth the experience has been, especially since I'm running ubuntu in chroot.
It's not quite powerful enough to play minecraft, it runs but really slowly.
I tried using a tablet for this, but as an emacs users, I have very specific keyboard bindings that the tablets always had issues with.
Hearthstone, Zombie Farm Battles are examples of games I play all the time, so I don't mind spending a few bucks here and there.
I probably spend ten to twenty every few months.
Private: belonging to or for the use of one particular person or group of people only. "all bedrooms have private facilities" synonyms: personal, own, individual, special, exclusive, privately owned "his private plane"
When you have schizophrenia, the voices sound like they are outside your head. Like you are hearing someone standing behind you.
"It’s something of a golden age of video game engine licensing. Not too long ago — hell, 5 years ago, licensing a big, brand name engine (including Source) involved gnarly negotiations, NDAs, and a small mountain of cash. Then Unity came along and changed the game."
Unity did change the game. There have always been game engines and game makers. But Unity was the first big name engine, with complete tooling, to go free. Suddenly developers had access to a full featured game engine with little upfront investment. If the game failed, it wasn't as big of a deal. If you payed the half a million for Unreal or Source, and the game failed, you had bigger problem.
Torque tried, but failed to compete. Blender, Orge 3D, Panda 3D, etc never became big name, widely used engines. They might be cheep/free, but good luck getting everything to work. The documentation and support just aren't there.
Modding is different. Unreal and others included their editor so you could mod the game, but you couldn't make a new game and sell it. You had to stay in the confines of Unreal/Half-Life/Warcraft/Starcraft. DOTA and Tower Defense came from the Warcraft 3 modding community, but they where still Warcraft 3. If you want to release your modded Warcraft 3, sell it, move it to other platforms, then you either have to pay for the engine, or use another engine.
We know people did it back in the 4th century BCE, so it's not a stretch to think that it might be a lot older than that. Old enough that it's just something we've always done, with no real idea as to why. So we make up reasons, like to show we are not armed.
Selling kits wouldn't require them to bring it to production, while at the same time letting people experiment and use their app. I don't want to re-create their product, but it would be nice for people who still want the product and are willing to do a little work.
Where does he make that claim? It sounds like you are trying to discredit him based on conjecture.
Eyes still win!
I'll stop asking fizzbuzz when people stop failing it.
"Ironically, it was only when Henry Ford took the wildly controversial step of shuttering his automobile manufacturing factories on Saturday and cutting daily work hours from the then-standard 12 to 8 that workers began not only enjoying leisure time at home, but became more efficient and productive at work."
If Google and other big corps shorten work hours, then other companies might follow just like they did when Ford changed. Eventually it'll trickle up to legislation.
The people who picked pepsi got swag, the people who picked coke did not. They didn't hide this at all, they would yell that pepsi was the winner every time someone picked it, and gave them cool stuff in front of everyone.
Feature Request: M-x slice-bread
http://en.wikipedia.org/wiki/United_States_presidential_elec...