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safar_so_far

7 karma · joined June 11, 2024

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safar_so_far··on The Impact of Jungle Music in 90s Video Game Development
Wow! I was literally listening to jungle mix when I came across this article. Amazing. Let's keep the genre alive!
safar_so_far··on Ask HN: What are you working on? (October 2024)
Thank you very much)
safar_so_far··on Ask HN: What are you working on? (October 2024)
Recently started exploring WebGL and Three.js library and currently I'm working on web-interactive Solar System simulation.

Here is the repo: https://github.com/SafarSoFar/solar-system Demo: https://safarsofar.github.io/solar-system/

Any kind of feedback (good or bad) is appreciated!

safar_so_far··on Show HN: Particle/liquid attraction simulator with raylib C++
Thank you!
safar_so_far··on Ask HN: What are you working on (September 2024)?
I'm a big fan of Aseprite (pixel art program). I was curious how things work internally in pixel art programs and recently I decided to build my own.

I develop it in my spare time (for already 3 weeks) and you can check it here: https://github.com/SafarSoFar/pixelater

I build it with C++, ImGui for GUI and raylib for graphics, mainly for texture writing. Hope you will like it!