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schlu

33 karma · joined April 24, 2012

https://2limes.com
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schlu··on Colibri – chat platform built on the AT Protocol for communities big and small
I totally understand that words and ideas get reused. But when I see Colibri, I think rest stop on the freeway (autoestrada) here in Portugal!
schlu··on Apple Maps vs. Google Maps
I think they mean "Rest of (the) World"
schlu··on ARM MacBook vs. Intel MacBook: A SIMD Benchmark
I think it is important to point out that this is the worst ARM computer Apple will ever ship. I am guessing that these laptops are nowhere near comparable in price.
schlu··on Show HN: Full Text Search on Podcasts
Did you handle dynamic ad insertion? If so what approach are you taking?
schlu··on How I built the best-selling BlackBerry app
This was such a fun walk down nostalgia lane. The mountain of hacks both available and required on BlackBerry was incredible.

I worked at a startup that built a BlackBerry app in 2007. I wrote up my experience here: https://schlu.org/2014/05/29/Things-Are-Better.html

schlu··on Ask HN: Is it worth switching from web development to native iOS dev?
I wish upgrades were easier on the iOS side, but in some instances users are demanding new features. Take for example split screen on the iPad. I takes time to figure out what your interface should look like in different dimensions. I am not sure what Apple could have done about that in advance.

Upgrades on the web take time and resources too. So I don't think this is unique to iOS.

schlu··on Ask HN: Is it worth switching from web development to native iOS dev?
I don't have any direct experience of building a business on Android. Last I heard iOS users spend more money on the App Store than Android users. I think this implies it is harder. I would think they are both pretty difficult probably in the same order of magnitude to each other.
schlu··on Ask HN: Is it worth switching from web development to native iOS dev?
In my opinion here are the pros:

- iOS will be around a long time.

- Big brands and startups are basically required to have an app in the App Store if they want to succeed.

- Every year a new version comes out that requires developers to fix bugs and sometimes adopt new technology.

Here are the cons:

- Extremely difficult to build an indie business on iOS given that there is a single distribution channel that you don't control.

- The learning curve is pretty steep.

Here are some other points:

- Good iOS developers are harder to find than good web developers (feels true to me, it might not be).

- You probably won't be on call as an iOS developer (this is important to me, it might not to you).

Developers are paid well across the board. I would pick a technology you enjoy working in and isn't in decline. I believe developers are more likely to succeed if they chase their interest over their salary.

schlu··on Apple Commits $2.5B to Ease California Housing Crunch
Apple would do themselves a lot of favors by embracing the fact that most technologists don't live in SV.

My proposal:

- Spend 10X this amount (25 Billion) making a slack competitor.

- Dog food it in house.

- Launch when you have solved the problem sufficiently.

- Make a profit and help solve many local housing problems globally.

schlu··on All plastic waste could be recycled into new plastic: researchers
Fair enough. But if plastic can be recycled more efficiently the price should go up on used plastic, so in theory some people won't just walk past it on the ground.

I admit that is a lot of supposition and pie-in-the-sky thinking though.

schlu··on All plastic waste could be recycled into new plastic: researchers
I think they are talking about plastic not recycled or collected in a landfill.

"Only around 1 per cent was left uncollected and leaked into natural environments. Though only a small percentage, this nevertheless represents a significant environmental problem, since the amount of plastic waste is so high overall, and since the natural degradation of plastic is so slow, it accumulates over time."