I wouldn't get this worked up about a simple term that keeps things understandable for a layperson, lest your head might explode once you see how people are anthropomorphizing some AI "companion" bots.
Shocking how terrible the wording is in these, even for a beta release. 'Alert "GeoServices"' isn't even a sentence. Feels like something implemented at the last second.
FWIW that intro cube is not implemented with their engine. It's just 4 video embeds animated with plain CSS 3D transforms, so performance should depend entirely on browser optimization on your device.
Honestly, kudos to the team for shipping this. It sounds like a ton of work and research has gone into it and it is absurd that people complain about obvious usability improvements like an easily-accessible table of contents or line lengths that follow best practices for readability.
Beyond that one line in the intro text that is vaguely riffing on (the other) OpenAI, I really don't see what about this could be seen as satire? It's just another AI image generator with the one unique feature being trademark infringement. Confused what the goal is.
The difference is that the games you mentioned were made by developers that have been Sony in-house or second-party studios for literal decades, and weren't hoovered up from the open market like Microsoft is trying to do now because of how badly they mismanaged their own studios (343 Industries, The Coalition, Rare, etc).
I realize you specified "built-in" but just in case you weren't aware, plugins exist to download ("Export Original Images") and compress ("Downsize") images in Figma, and both work well.
The proposed acquisition is not for "1 studio" but for the entire Activision-Blizzard-King holding company which owns some of the biggest IPs in both the traditional and mobile gaming space, coming just after Microsoft acquired another huge publisher (Zenimax/Bethesda).
You know, it's not a requirement to be contrarian about everything. Encouraging people to use stronger passwords (and password managers to handle them) is pretty much universally a good thing.
It's an award for sites that "embody the idea of a small, playful and heartfelt web", not for who can code the most minimal and efficient HTML. I don't know what these commenters are trying to demonstrate other than that they missed the point of this entirely well-meaning effort.
I wonder if there'll ever be a webpage submission on HN where 50% of the comments aren't just complaining about the presentation or the way it's been implemented.
A similar scourge of mine is Wikipedia contributors helpfully "tracing" company logos so they can be uploaded as vector graphics (great in theory!) but introducing all kinds of mistakes in the process or using the wrong fonts... also causing the wrong logos to spread all over the internet.
Love these guys and used them multiple times to build small structures. McMaster-Carr (obviously) also has a ton of handy connectors and fasteners: https://www.mcmaster.com/t-slotted-framing/
Stable Diffusion 2.0 has already made changes to make infringement harder by removing names of artists and celebrities from the dataset, which is probably the right move -- now if you want to emulate e.g. Greg Rutkowski you actually have to figure out how to describe his style in the prompt, teaching you a little about what makes his art special and making it easier to create your own style along the way.
Which companies do actually own and moderate their own subreddits? I have always treated all of them as unofficial, even if there are employees of the company that post periodically.
There has actually be a pretty significant general paper shortage over the last two years due to difficulties sourcing the raw materials. Not sure if that's the root cause for the issue mentioned here but I'd bet it contributed to it.
You could also argue that nobody needed the iPad -- and in fact many people still have no use for tablets -- but it still created a significant new market for Apple and plenty of interesting applications. It doesn't need to take over the world to be successful.
For context, most of these games use(d) a Flash derivative called Scaleform for their GUIs: https://en.wikipedia.org/wiki/Scaleform_GFx — it's discontinued now but was indeed hugely popular.
A lot of games today use an HTML-powered UI library from Coherent Labs which can still be authored using Adobe Animate (i.e. what the Flash editor turned into): https://coherent-labs.com/