134 karma · joined September 12, 2018
I love that with AI discoveries, we can relive the discoveries from agent transcripts like this.
I'm sort of imagining future histories involving notable AI events peppered with direct quotes like these.
alphabet = [ '\x00', ' ', '!', '"', '#', "'", '(', ')', ',', '-', '.', '0', '1', '2', '3', '4', '5', '6', '7', '8', '9', ':', ';', '?', 'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P', 'R', 'S', 'T', 'U', 'V', 'W', 'Y', 'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o', 'p', 'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z' ]
That seems to explain why it fails on capital X/Q and doesn't fail on lowercase x/q.
https://en.wikipedia.org/wiki/Uncertainty_principle?wprov=sf...
The distinction between the two is that in the context of ignorance your belief state is very unstable and susceptible to change with the injection of new information. On the other hand, in the context of a "random" event like a coin flip, your belief state is very stable and unsusceptible to change with the injection of new information.
Whereas you may initially apply the same probability to both a coin flip and the outcome of a wrestling match, those probabilities will evolve in very different ways as you acquire new information such as inspecting the coin/combatants. The probability of the outcome of the coin flip is unlikely to change at all, whereas the probability of the outcome of the wrestling match could change substantially.
This can be modeled by assigning the probability of an outcome to a continuous rate parameter, and assigning a probability distribution to that rate parameter. The entropy of that probability distribution can describe how ignorant your belief state is, and hence how susceptible it is to change.
https://github.com/usnationalarchives/digital-preservation/b...
which includes X3D, STEP, PDF/E, U3D, PRC
The cave candidates that they displayed in the image were all in the Tharsis Montes surrounding the major martian volcanos in the most volcanic region of Mars, so I suspect that those ones are largely lava tubes.
I'd be interested to learn which way this being implemented in practice for multi-question ballots.
do_something().await; // Its clear that we're using the async version
do_something::<sync>(); // I really want the sync version, even in async contexts