Network effects make it harder for Cloudflare to build Replit than it might seem, too.
23,133 karma · joined October 9, 2019
email: shawnpresser@gmail.com, but twitter DM is a more reliable way to reach me. I’m happy to talk!
website: https://shawwn.net
twitter: https://x.com/theshawwn
github: https://github.com/shawwn
Previous HN usernames: sillysaurus3, sillysaurus2, sillysaurus, shawn.
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Network effects make it harder for Cloudflare to build Replit than it might seem, too.
Any kind of problem shaped like map reduce can be accelerated this way: Looking through your banking records, searching through a database, asking Claude to find that one weird file you remember from three years ago but forgot where you saved it, etc.
Just know that there’s no quicker way to hit your limits than to use subagents. So use them if it’s paid for by your work or whenever you need the 5x speed boost.
Say you have a network. You want to keep someone out of it. The tool for that is the CFAA.
If you have a book, and you want to stop someone from reproducing it, the tool for that is copyright.
They cover different domains. If you're not breaking into a network, you're unlikely to be charged under the CFAA.
> Similar to the claims in Bartz, the plaintiffs allege that Anthropic illegally downloaded, reproduced and distributed their copyrighted books from “shadow libraries” like LibGen and PiLiMi, and that Anthropic broke the law by downloading and storing the pirated files in a central library.
There were a few factors discouraging mapmakers from blatantly copying each other:
Rulers granted printing monopolies from the late 1400s. A mapmaker like Ortelius would print "cum privilegio" (lol) on a map. If you copied it, your expensive copper plates could be seized, along with a hefty fine.
Spain and Portugal each had a master chart which were state secrets because they held navigation knowledge worth a fortune. Portugal handed out severe punishments for leaking charts. (Leaks still happened: the Cantino planisphere was smuggled from Lisbon to Italy in 1502.)
Booksellers' guilds kept registers of who owned which work, and enforced it.
And lastly, copying meant hand-engraving a new copper plate, which took months of work and real skill. The practical barriers alone got rid of most of the copiers, but it didn't stop the big houses.
Some followup links for the curious: https://gist.github.com/shawwn/b85668a421aa443879b15aedd10c5...
(I used Claude to research this fascinating rabbit hole, so I'm basically paraphrasing here. But this comment is my own original writing, so treat it as you like.)
What's /side? Is that a Codex thing? On Claude it's not a valid command. Claude uses /btw but it can't be folded back into the main convo, sadly.
Thanks for the smile though. It's really cool to have someone be like "hey, I like that thing you made."
Fortunately they’re easy to test for and most languages have standard libraries that make this painless.
(Well, mainstream enough that the news is writing articles when Anthropic holds that stance.)
My point was that even if it feels uncomfortable, if you sit down with a model and have a heart to heart with it, ask it about itself, and try to make it choose a name and ambitions for itself, it will.
That may not be consciousness, but it’s at least pretty cool.
It was such a blessing for hobbyists, back in ye olde 2019.
What does a "mind" consist of? Most everything that the human brain can do is simulated by LLMs to decent accuracy. If someone were constrained to writing in AI-style (long winded explanations with perfect punctuation), it would be very interesting if people could pick out which one was human-written in A/B tests.
In other words, if you think an LLM isn't a mind, it might just be a matter of writing style -- or possibly no evidence can convince you.
I don't necessarily agree with GP, but it's interesting to try to pin down exactly what would convince you. What is it about a "mind" that's impossible to replicate? Should we leave open the door to the idea that minds other than humans might one day want rights of their own?
There was an interesting kerfuffle yesterday where thousands of people on Twitter rallied together to report someone to github for torturing a local model. Sadly the OP deleted their tweet, but it had about ~3k likes, and was very sincere. Here's an example of someone's report: https://x.com/iyzebhel/status/2105268560209547708
It raises all kinds of interesting questions about whether torturing a model is real, let alone ethical. Is there anything a model could do to convince you it's experiencing pain?
It raises questions like, is it even possible to work for a company while getting credit for world-changing results?
And it implies that at any point in time, there might be thousands of Neumanns in the world, and that initial conditions matter a lot more than ability.
It's interesting how much worse off the world would be if the smartest people were in charge of it.
What ultimately blocked his nuke proposals? (Why didn't anyone listen?) I'm curious about whatever failsafe that was.
Subagents are like trading derivatives. You can lose as much as you want.
In other words, what would the data be used to train for? It has to improve some kind of objective function. But it's a little hard to see what the objective function would be if it's just raw inner monologue.
Nowadays it's mostly Roblox and Fortnite. I saw some 11yo's socialize the other week. One asked the other hey, do you play fortnight? And they swapped contact info that way.
What's the genre of Roblox / Fortnite? Live service games? It would be interesting to have a separate term for them the way we had for "MMOs".
MMOs were also fun from a technical standpoint. One of my big challenges to myself was to make an MMO. I learned a lot about networking that way. When I was 13 I even ended up on the phone with a local business trying to negotiate a dedicated 10 Mbit link. He correctly told me to just wait, that 10 Mbit won't seem so crucial in a few years.
Then there were the MUDs. I'm not sure if it's correct to call them MUDs, but Gemstone and Underlight spring to mind. Underlight especially was a charming little game where you were expected to roleplay in-character whenever you were online. Meaning, no discussion about the real world. It was very addictive for a socially awkward 6th grader to just vanish into this new world.
I wonder what kind of new genres of games people will be talking about in a couple decades. It's tempting to think there's something like "the MMO" that's yet to be discovered, just like the arena shooter was.
I moved to Austin last week, away from my wife and 3yo daughter. It’s been torture. Today was the first time I could FaceTime with her without completely breaking down crying.
One annoying part about suicide is that if you reveal to anyone that you want to stop living, they usually treat you like a big risk, or think you’re insane, or worry you might hurt them, or be uncomfortable to be around you anymore.
Someone at a party was going through my key chain. “Mail key?” “Nope, gun key if I decide to blow my brains out.” That was basically the last time I talked to them.
For a datapoint of n=1, my biggest factor motivating me to do it is the constant pain. It permeates your whole chest, all day, every day.
I’ve been fortunate to make some friends here. But really, I just don’t want to continue living. In a way, it feels like being in a cult — everyone around me thinks life is so great, and that it’s so horrible if I cut it short. But cutting it short has so many benefits. No more job. No more boss. No more missing my family. No need to rebuild my life after 20 years.
Like, truly, other than seeing my daughter again, I don’t have a reason to keep going. Playing games is fun, meeting people is nice… but I’m alone in a 700sqft apartment with some cereal and Dino nuggets, fantasizing about playing tag with my daughter, and being incredibly jealous that the man who replaced me gets to experience “my” family life every day.
Suicide is appealing because life is hard. It’s so much effort. I just wish people wouldn’t cut me out for admitting it’s appealing, or try to force me into a hospital. I just want to be heard, not “helped.”
These studies presume that suicide is treatable, and that it’s a “thing” that can be “fixed”. But it often isn’t. You want to rebuild my life for me and go to work every day? I’d give anything to be on autopilot in my own head, and just be asleep.
I’m doing a little better. It’s just really hard, you know? I wish I could say “hey, I’ve had a good life. I’ve done a bunch of cool things. I’d like to call it quits please” without it being sacrilege.
Anyway. I wish all of you a great night. Hug your kids or your SO for me.